feat(content): demo quest 'restore_power'; document quests command
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Semesterprojekt/src/main/resources/world/quests.yaml
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Semesterprojekt/src/main/resources/world/quests.yaml
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- id: restore_power
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title: "Bring the Manor to Life"
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autoStart: true
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stages:
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- objective: "Get the power running."
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completion: [{ flag: power_on }]
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- objective: "Earn the Old Man's brass key."
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completion: [{ hasItem: key }]
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onComplete:
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- { setFlag: manor_secured }
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