feat(game): QuestEngine (auto-advance + announcements) and QuestView
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
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package thb.jeanluc.adventure.game;
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import thb.jeanluc.adventure.io.text.QuestEntry;
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import thb.jeanluc.adventure.io.text.QuestView;
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import thb.jeanluc.adventure.io.text.StyledText;
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import thb.jeanluc.adventure.model.Quest;
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import thb.jeanluc.adventure.model.QuestStage;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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/** Per-turn quest progression and view building, driven by world conditions. */
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public final class QuestEngine {
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private QuestEngine() {
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}
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public static void tick(GameContext ctx) {
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Map<String, Quest> quests = ctx.getWorld().getQuests();
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for (Quest q : quests.values()) {
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if (q.autoStart() && !ctx.getQuestLog().isActive(q.id()) && !ctx.getQuestLog().isCompleted(q.id())) {
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ctx.getQuestLog().start(q.id());
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}
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}
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int guard = 0;
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int max = totalStages(quests) + quests.size() + 1;
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boolean changed = true;
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while (changed && guard++ < max) {
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changed = false;
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for (String id : new ArrayList<>(ctx.getQuestLog().active())) {
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Quest q = quests.get(id);
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if (q == null) {
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continue;
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}
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int idx = ctx.getQuestLog().stageIndex(id);
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if (idx >= q.stages().size()) {
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finish(ctx, q);
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changed = true;
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continue;
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}
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QuestStage stage = q.stages().get(idx);
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if (Conditions.all(stage.completion(), ctx)) {
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Effects.applyAll(stage.onComplete(), ctx);
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ctx.getIo().print(StyledText.builder()
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.heading("✓ Objective complete: ").plain(stage.objective()).build());
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ctx.getQuestLog().advance(id);
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if (ctx.getQuestLog().stageIndex(id) >= q.stages().size()) {
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finish(ctx, q);
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}
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changed = true;
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}
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}
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}
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}
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private static void finish(GameContext ctx, Quest q) {
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if (ctx.getQuestLog().isCompleted(q.id())) {
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return;
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}
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Effects.applyAll(q.onComplete(), ctx);
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ctx.getQuestLog().complete(q.id());
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ctx.getIo().print(StyledText.builder()
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.heading("★ Quest complete: ").plain(q.title()).build());
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}
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public static QuestView viewOf(GameContext ctx) {
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Map<String, Quest> quests = ctx.getWorld().getQuests();
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List<QuestEntry> active = new ArrayList<>();
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for (String id : ctx.getQuestLog().active()) {
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Quest q = quests.get(id);
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if (q == null) {
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continue;
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}
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int idx = ctx.getQuestLog().stageIndex(id);
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String objective = idx < q.stages().size() ? q.stages().get(idx).objective() : "";
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active.add(new QuestEntry(q.title(), objective));
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}
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List<String> completed = new ArrayList<>();
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for (String id : ctx.getQuestLog().completed()) {
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Quest q = quests.get(id);
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completed.add(q == null ? id : q.title());
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}
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return new QuestView(active, completed);
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}
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private static int totalStages(Map<String, Quest> quests) {
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int total = 0;
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for (Quest q : quests.values()) {
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total += q.stages().size();
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}
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return total;
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}
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}
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@@ -0,0 +1,4 @@
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package thb.jeanluc.adventure.io.text;
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/** An active quest's title and its current objective. */
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public record QuestEntry(String title, String objective) {}
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@@ -0,0 +1,11 @@
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package thb.jeanluc.adventure.io.text;
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import java.util.List;
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/** Frontend-agnostic snapshot of the quest log. */
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public record QuestView(List<QuestEntry> active, List<String> completed) {
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public QuestView {
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active = List.copyOf(active);
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completed = List.copyOf(completed);
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}
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}
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@@ -29,4 +29,13 @@ public class World {
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/** Welcome message printed once when the game starts. */
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private final String welcomeMessage;
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/** Global lookup of quests by id. */
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private final Map<String, Quest> quests;
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/** Backward-compatible constructor for worlds without quests. */
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public World(Map<String, Room> rooms, Map<String, Item> items, Map<String, Npc> npcs,
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String title, String welcomeMessage) {
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this(rooms, items, npcs, title, welcomeMessage, Map.of());
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}
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}
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@@ -0,0 +1,63 @@
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package thb.jeanluc.adventure.game;
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import org.junit.jupiter.api.Test;
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import thb.jeanluc.adventure.io.TestIO;
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import thb.jeanluc.adventure.io.text.QuestView;
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import thb.jeanluc.adventure.model.Condition;
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import thb.jeanluc.adventure.model.Effect;
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import thb.jeanluc.adventure.model.Player;
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import thb.jeanluc.adventure.model.Quest;
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import thb.jeanluc.adventure.model.QuestStage;
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import thb.jeanluc.adventure.model.Room;
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import thb.jeanluc.adventure.model.World;
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import java.util.List;
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import java.util.Map;
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import static org.assertj.core.api.Assertions.assertThat;
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class QuestEngineTest {
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private GameContext ctx(Quest quest) {
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Player p = new Player(new Room("k", "K", "d"), 0);
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World w = new World(Map.of(), Map.of(), Map.of(), "t", "w", Map.of(quest.id(), quest));
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return new GameContext(w, p, new TestIO());
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}
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private Quest twoStage() {
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return new Quest("q", "Quest", true, List.of(
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new QuestStage("Stage one", List.of(new Condition(Condition.Type.FLAG, "a")), List.of()),
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new QuestStage("Stage two", List.of(new Condition(Condition.Type.FLAG, "b")),
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List.of(new Effect(Effect.Type.SET_FLAG, "done")))), List.of());
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}
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@Test
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void autoStartsAndShowsFirstObjective() {
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GameContext ctx = ctx(twoStage());
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QuestEngine.tick(ctx);
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QuestView v = QuestEngine.viewOf(ctx);
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assertThat(v.active()).hasSize(1);
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assertThat(v.active().getFirst().objective()).isEqualTo("Stage one");
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}
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@Test
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void advancesWhenConditionHolds() {
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GameContext ctx = ctx(twoStage());
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QuestEngine.tick(ctx);
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ctx.getState().set("a");
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QuestEngine.tick(ctx);
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assertThat(QuestEngine.viewOf(ctx).active().getFirst().objective()).isEqualTo("Stage two");
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assertThat(((TestIO) ctx.getIo()).allOutput()).contains("Objective complete");
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}
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@Test
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void completesAfterLastStageAndAppliesReward() {
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GameContext ctx = ctx(twoStage());
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ctx.getState().set("a");
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ctx.getState().set("b");
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QuestEngine.tick(ctx); // cascades through both stages in one tick
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QuestView v = QuestEngine.viewOf(ctx);
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assertThat(v.active()).isEmpty();
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assertThat(v.completed()).containsExactly("Quest");
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assertThat(ctx.getState().isSet("done")).isTrue();
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}
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}
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