semesterprojekt: implement full text adventure (phases 1-7)

Walking skeleton through Swing GUI: YAML-driven world (4 rooms,
4 items, 1 NPC), HashMap command dispatch with parser, three-tier
item hierarchy (readable / switchable / plain), and end-to-end
NPC give/receive flow. 67 tests green.
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2026-05-25 21:37:59 +02:00
parent 9b6528d800
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- type: readable
id: letter
name: Letter
description: A crumpled piece of paper.
readText: |
"Meet me at midnight in the cellar. - A."
- type: switchable
id: lamp
name: Oil Lamp
description: An old oil lamp, heavy with fuel.
initialState: false
onText: The lamp flares to life, casting a warm glow.
offText: You snuff out the lamp.
- type: plain
id: shovel
name: Shovel
description: A rusty shovel. Sturdy enough to dig.
- type: plain
id: key
name: Brass Key
description: A small brass key, polished from use.