feat(tutorial): Tutorial model + TutorialLoader + tutorial.yaml content
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,63 @@
|
||||
package thb.jeanluc.adventure.loader;
|
||||
|
||||
import com.fasterxml.jackson.databind.ObjectMapper;
|
||||
import com.fasterxml.jackson.dataformat.yaml.YAMLFactory;
|
||||
import thb.jeanluc.adventure.loader.dto.TutorialDto;
|
||||
import thb.jeanluc.adventure.loader.dto.TutorialStepDto;
|
||||
import thb.jeanluc.adventure.model.Tutorial;
|
||||
import thb.jeanluc.adventure.model.TutorialStep;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Loads the optional onboarding tutorial from {@code <base>/tutorial.yaml}.
|
||||
* Kept separate from {@link WorldLoader}: the tutorial is onboarding, not world
|
||||
* content. Returns {@link Tutorial#none()} when the file is absent.
|
||||
*/
|
||||
public class TutorialLoader {
|
||||
|
||||
/** Default classpath base directory. */
|
||||
public static final String DEFAULT_BASE = "/world";
|
||||
|
||||
private final ObjectMapper yaml = new ObjectMapper(new YAMLFactory());
|
||||
private final String basePath;
|
||||
|
||||
public TutorialLoader() {
|
||||
this(DEFAULT_BASE);
|
||||
}
|
||||
|
||||
public TutorialLoader(String basePath) {
|
||||
this.basePath = basePath;
|
||||
}
|
||||
|
||||
/** Reads the tutorial; absent file → {@link Tutorial#none()}. */
|
||||
public Tutorial load() {
|
||||
String resource = basePath + "/tutorial.yaml";
|
||||
try (InputStream in = getClass().getResourceAsStream(resource)) {
|
||||
if (in == null) {
|
||||
return Tutorial.none();
|
||||
}
|
||||
TutorialDto dto = yaml.readValue(in, TutorialDto.class);
|
||||
if (dto == null) {
|
||||
return Tutorial.none();
|
||||
}
|
||||
List<TutorialStep> steps = new ArrayList<>();
|
||||
if (dto.steps() != null) {
|
||||
for (TutorialStepDto s : dto.steps()) {
|
||||
steps.add(new TutorialStep(
|
||||
s.instruction(),
|
||||
s.expect(),
|
||||
s.minArgs() == null ? 0 : s.minArgs(),
|
||||
s.confirm(),
|
||||
s.hint()));
|
||||
}
|
||||
}
|
||||
return new Tutorial(dto.intro(), steps, dto.closingTips());
|
||||
} catch (IOException e) {
|
||||
throw new WorldLoadException("Failed to parse " + resource, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package thb.jeanluc.adventure.loader.dto;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/** YAML representation of the tutorial document. */
|
||||
public record TutorialDto(String intro, List<TutorialStepDto> steps, String closingTips) {
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package thb.jeanluc.adventure.loader.dto;
|
||||
|
||||
/** YAML representation of a tutorial step. */
|
||||
public record TutorialStepDto(
|
||||
String instruction,
|
||||
String expect,
|
||||
Integer minArgs,
|
||||
String confirm,
|
||||
String hint
|
||||
) {
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
package thb.jeanluc.adventure.model;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/** Onboarding walkthrough: an intro, ordered steps, and closing tips. */
|
||||
public record Tutorial(String intro, List<TutorialStep> steps, String closingTips) {
|
||||
|
||||
public Tutorial {
|
||||
steps = steps == null ? List.of() : List.copyOf(steps);
|
||||
}
|
||||
|
||||
public boolean isEmpty() {
|
||||
return steps.isEmpty();
|
||||
}
|
||||
|
||||
/** An absent tutorial (no steps). */
|
||||
public static Tutorial none() {
|
||||
return new Tutorial(null, List.of(), null);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package thb.jeanluc.adventure.model;
|
||||
|
||||
/**
|
||||
* One interactive tutorial step: an instruction, the command that satisfies it
|
||||
* ({@code expect} is a verb name like "look", or "go_direction"/"go_to_room"),
|
||||
* a minimum argument count, a success confirmation, and a hint for a valid but
|
||||
* wrong command.
|
||||
*/
|
||||
public record TutorialStep(
|
||||
String instruction,
|
||||
String expect,
|
||||
int minArgs,
|
||||
String confirm,
|
||||
String hint
|
||||
) {
|
||||
}
|
||||
40
Semesterprojekt/src/main/resources/world/tutorial.yaml
Normal file
40
Semesterprojekt/src/main/resources/world/tutorial.yaml
Normal file
@@ -0,0 +1,40 @@
|
||||
intro: |
|
||||
Welcome to the manor. Let me show you the ropes — just type the commands as
|
||||
I describe them. (Type 'skip' at any time to jump straight into the game.)
|
||||
steps:
|
||||
- instruction: "First, look around the room: type 'look'."
|
||||
expect: look
|
||||
confirm: "Good — 'look' (or 'l') re-describes wherever you are."
|
||||
hint: "When you're ready, just type: look"
|
||||
- instruction: "Examine something you noticed: 'examine <thing>' (or 'x <thing>')."
|
||||
expect: examine
|
||||
minArgs: 1
|
||||
confirm: "That's how you inspect items, exits, and people up close."
|
||||
hint: "Try examining something, e.g.: examine lamp"
|
||||
- instruction: "Pick something up: 'take <item>'."
|
||||
expect: take
|
||||
minArgs: 1
|
||||
confirm: "Taken. Things you carry go into your inventory."
|
||||
hint: "Pick something up, e.g.: take lamp"
|
||||
- instruction: "Check what you're carrying: 'inventory' (or 'i')."
|
||||
expect: inventory
|
||||
confirm: "That's your inventory."
|
||||
hint: "Type: inventory"
|
||||
- instruction: "Use an item: 'use <item>' — try lighting the lamp."
|
||||
expect: use
|
||||
minArgs: 1
|
||||
confirm: "Some items toggle, read, or react when you use them."
|
||||
hint: "Use something, e.g.: use lamp"
|
||||
- instruction: "Now move to another room: 'go <direction>' (try 'go north')."
|
||||
expect: go_direction
|
||||
confirm: "You can move north / south / east / west between connected rooms."
|
||||
hint: "Head to a connected room, e.g.: go north"
|
||||
- instruction: "Travel back to a room you've already seen: 'go to <room>'."
|
||||
expect: go_to_room
|
||||
confirm: "Nice — 'go to <room>' auto-walks to any room you've already visited."
|
||||
hint: "Try: go to <a room you've already visited>"
|
||||
closingTips: |
|
||||
That's the core. A few more you'll want:
|
||||
read · drop · talk to <npc> · give <item> to <npc> ·
|
||||
use <item> on <item> (combine things) · map · quests · save · menu.
|
||||
Type 'help' anytime. Good luck.
|
||||
@@ -0,0 +1,27 @@
|
||||
package thb.jeanluc.adventure.loader;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
import thb.jeanluc.adventure.model.Tutorial;
|
||||
|
||||
import static org.assertj.core.api.Assertions.assertThat;
|
||||
|
||||
class TutorialLoaderTest {
|
||||
|
||||
@Test
|
||||
void loadsTheTestFixture() {
|
||||
Tutorial t = new TutorialLoader().load(); // test-classpath /world/tutorial.yaml shadows prod
|
||||
assertThat(t.isEmpty()).isFalse();
|
||||
assertThat(t.intro()).isNotBlank();
|
||||
assertThat(t.closingTips()).isNotBlank();
|
||||
assertThat(t.steps()).hasSize(2);
|
||||
assertThat(t.steps().getFirst().expect()).isEqualTo("look");
|
||||
assertThat(t.steps().getFirst().minArgs()).isZero();
|
||||
}
|
||||
|
||||
@Test
|
||||
void missingFileReturnsEmptyTutorial() {
|
||||
Tutorial t = new TutorialLoader("/no-such-base").load();
|
||||
assertThat(t.isEmpty()).isTrue();
|
||||
assertThat(t.steps()).isEmpty();
|
||||
}
|
||||
}
|
||||
14
Semesterprojekt/src/test/resources/world/tutorial.yaml
Normal file
14
Semesterprojekt/src/test/resources/world/tutorial.yaml
Normal file
@@ -0,0 +1,14 @@
|
||||
intro: |
|
||||
Test intro.
|
||||
steps:
|
||||
- instruction: "Look: type 'look'."
|
||||
expect: look
|
||||
confirm: "Looked."
|
||||
hint: "Type look."
|
||||
- instruction: "Take: type 'take <item>'."
|
||||
expect: take
|
||||
minArgs: 1
|
||||
confirm: "Took it."
|
||||
hint: "Take something."
|
||||
closingTips: |
|
||||
Test tips.
|
||||
Reference in New Issue
Block a user