feat: restore hooks for flags, quest progress, switch state

This commit is contained in:
2026-06-01 14:21:56 +02:00
parent c1826c7df8
commit beba1c7e72
4 changed files with 68 additions and 0 deletions

View File

@@ -0,0 +1,42 @@
package thb.jeanluc.adventure.game;
import org.junit.jupiter.api.Test;
import thb.jeanluc.adventure.model.item.SwitchableItem;
import java.util.List;
import java.util.Map;
import java.util.Set;
import static org.assertj.core.api.Assertions.assertThat;
class RestoreHooksTest {
@Test
void gameStateRestoreReplacesFlags() {
GameState s = new GameState();
s.set("old");
s.restore(List.of("a", "b"));
assertThat(s.isSet("old")).isFalse();
assertThat(s.all()).containsExactlyInAnyOrder("a", "b");
}
@Test
void questLogRestoreReplacesProgress() {
QuestLog q = new QuestLog();
q.start("stale");
q.restore(Map.of("active", 2), Set.of("done"));
assertThat(q.isActive("stale")).isFalse();
assertThat(q.stageIndex("active")).isEqualTo(2);
assertThat(q.isCompleted("done")).isTrue();
}
@Test
void switchableSetStateDoesNotRunEffects() {
SwitchableItem lamp = SwitchableItem.builder()
.id("lamp").name("Lamp").description("d").light(true)
.onText("on").offText("off").state(false).effects(List.of())
.build();
lamp.setState(true);
assertThat(lamp.isOn()).isTrue();
}
}