Merge quests & quest-log (sub-project 3.2) into develop

Condition-driven multi-stage quests on the foundation: Quest/QuestStage data,
QuestLog + QuestEngine (per-turn auto-advance with ✓/★ announcements and
cascade), START_QUEST effect, QuestView pushed/rendered like the map. Console
'quests' command and a GUI quest-box under the map. Demo quest restore_power
auto-advances as you restore power and earn the key. 116 tests green.
Win-condition/endings (3.3) deferred.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-31 22:35:11 +02:00
30 changed files with 624 additions and 10 deletions

View File

@@ -47,6 +47,7 @@ mvn exec:java@gui # Swing-GUI (thb.jeanluc.adventure.AppGui)
| `go <richtung>` | `move`, `walk` | In eine Himmelsrichtung gehen | | `go <richtung>` | `move`, `walk` | In eine Himmelsrichtung gehen |
| `look` | `l` | Aktuellen Raum beschreiben | | `look` | `l` | Aktuellen Raum beschreiben |
| `map` | `m` | Karte der erkundeten Räume anzeigen | | `map` | `m` | Karte der erkundeten Räume anzeigen |
| `quests` | `log`, `journal` | Aktive und erledigte Quests anzeigen |
| `inventory` | `inv`, `i` | Inventar anzeigen | | `inventory` | `inv`, `i` | Inventar anzeigen |
| `take <item>` | `pick`, `get` | Gegenstand aufnehmen | | `take <item>` | `pick`, `get` | Gegenstand aufnehmen |
| `drop <item>` | `put` | Gegenstand ablegen | | `drop <item>` | `put` | Gegenstand ablegen |

View File

@@ -81,9 +81,13 @@ Farb-Rollen: Items / NPCs / Exits / Heading / Gefahr.
> ✅ Fundament umgesetzt (Branch `feature/quest-foundation`): World-Flags + > ✅ Fundament umgesetzt (Branch `feature/quest-foundation`): World-Flags +
> Condition/Effect-Engine, verschlossene Exits, zustandsabhängige Beschreibungen, > Condition/Effect-Engine, verschlossene Exits, zustandsabhängige Beschreibungen,
> bedingte Dialoge, Reaktionen mit requires/effects, Schalter-Effekte. Demo: > bedingte Dialoge, Reaktionen mit requires/effects, Schalter-Effekte. Demo:
> Generator schaltet Strom → Keller-Tür öffnet + Raum wird beleuchtet. Quest- > Generator schaltet Strom → Keller-Tür öffnet + Raum wird beleuchtet.
> Objekte/Log (#3.2) und Enden (#3.3) sowie Licht/Dunkelheit & Item-Kombination >
> stehen noch aus. > ✅ #3.2 umgesetzt (Branch `feature/quests`): condition-driven Quests
> (Quest/QuestStage), QuestEngine mit Auto-Advance + Ansagen, START_QUEST-Effekt,
> Konsolen-Befehl `quests` und GUI-Quest-Box unter der Karte. Demo-Quest
> `restore_power`. Offen: #3.3 Win-Condition/Enden sowie Licht/Dunkelheit &
> Item-Kombination.
- Aktuelles NPC-System: Begrüßung + Geschenk-Reaktion (Item → Item). - Aktuelles NPC-System: Begrüßung + Geschenk-Reaktion (Item → Item).

View File

@@ -11,6 +11,7 @@ import thb.jeanluc.adventure.command.impl.HelpCommand;
import thb.jeanluc.adventure.command.impl.InventoryCommand; import thb.jeanluc.adventure.command.impl.InventoryCommand;
import thb.jeanluc.adventure.command.impl.LookCommand; import thb.jeanluc.adventure.command.impl.LookCommand;
import thb.jeanluc.adventure.command.impl.MapCommand; import thb.jeanluc.adventure.command.impl.MapCommand;
import thb.jeanluc.adventure.command.impl.QuestsCommand;
import thb.jeanluc.adventure.command.impl.QuitCommand; import thb.jeanluc.adventure.command.impl.QuitCommand;
import thb.jeanluc.adventure.command.impl.ReadCommand; import thb.jeanluc.adventure.command.impl.ReadCommand;
import thb.jeanluc.adventure.command.impl.TakeCommand; import thb.jeanluc.adventure.command.impl.TakeCommand;
@@ -70,6 +71,7 @@ public final class App {
registry.register(new ReadCommand(), "read"); registry.register(new ReadCommand(), "read");
registry.register(new ExamineCommand(), "examine", "x", "inspect"); registry.register(new ExamineCommand(), "examine", "x", "inspect");
registry.register(new MapCommand(), "map", "m"); registry.register(new MapCommand(), "map", "m");
registry.register(new QuestsCommand(), "quests", "log", "journal");
registry.register(new TalkCommand(), "talk", "speak"); registry.register(new TalkCommand(), "talk", "speak");
registry.register(new GiveCommand(), "give"); registry.register(new GiveCommand(), "give");
registry.register(new HelpCommand(registry), "help", "?"); registry.register(new HelpCommand(registry), "help", "?");

View File

@@ -0,0 +1,21 @@
package thb.jeanluc.adventure.command.impl;
import thb.jeanluc.adventure.command.Command;
import thb.jeanluc.adventure.game.GameContext;
import thb.jeanluc.adventure.game.QuestEngine;
import java.util.List;
/** Shows the active and completed quests. Usage: {@code quests}. */
public class QuestsCommand implements Command {
@Override
public void execute(GameContext ctx, List<String> args) {
ctx.getIo().showQuests(QuestEngine.viewOf(ctx));
}
@Override
public String help() {
return "quests - show your active and completed quests (alias: log, journal)";
}
}

View File

@@ -27,6 +27,7 @@ public final class Effects {
} }
case REMOVE_ITEM -> ctx.getPlayer().removeItem(e.arg()); case REMOVE_ITEM -> ctx.getPlayer().removeItem(e.arg());
case SAY -> ctx.getIo().write(e.arg()); case SAY -> ctx.getIo().write(e.arg());
case START_QUEST -> ctx.getQuestLog().start(e.arg());
} }
} }

View File

@@ -60,6 +60,7 @@ public class Game {
} }
private void publishHud() { private void publishHud() {
QuestEngine.tick(ctx);
ctx.getIo().setHud(new Hud( ctx.getIo().setHud(new Hud(
ctx.getPlayer().getCurrentRoom().getName(), ctx.getPlayer().getCurrentRoom().getName(),
ctx.getPlayer().getGold(), ctx.getPlayer().getGold(),
@@ -70,6 +71,7 @@ public class Game {
ctx.getPlayer().getVisitedRoomIds(), ctx.getPlayer().getVisitedRoomIds(),
ctx.getPlayer().getCurrentRoom()); ctx.getPlayer().getCurrentRoom());
ctx.getIo().setMap(map); ctx.getIo().setMap(map);
ctx.getIo().setQuests(QuestEngine.viewOf(ctx));
} }
/** /**

View File

@@ -26,4 +26,7 @@ public class GameContext {
/** Mutable world flags. Created fresh per context; not a constructor arg. */ /** Mutable world flags. Created fresh per context; not a constructor arg. */
private final GameState state = new GameState(); private final GameState state = new GameState();
/** Runtime quest progress. Created fresh per context; not a constructor arg. */
private final QuestLog questLog = new QuestLog();
} }

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@@ -0,0 +1,94 @@
package thb.jeanluc.adventure.game;
import thb.jeanluc.adventure.io.text.QuestEntry;
import thb.jeanluc.adventure.io.text.QuestView;
import thb.jeanluc.adventure.io.text.StyledText;
import thb.jeanluc.adventure.model.Quest;
import thb.jeanluc.adventure.model.QuestStage;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
/** Per-turn quest progression and view building, driven by world conditions. */
public final class QuestEngine {
private QuestEngine() {
}
public static void tick(GameContext ctx) {
Map<String, Quest> quests = ctx.getWorld().getQuests();
for (Quest q : quests.values()) {
if (q.autoStart() && !ctx.getQuestLog().isActive(q.id()) && !ctx.getQuestLog().isCompleted(q.id())) {
ctx.getQuestLog().start(q.id());
}
}
int guard = 0;
int max = totalStages(quests) + quests.size() + 1;
boolean changed = true;
while (changed && guard++ < max) {
changed = false;
for (String id : new ArrayList<>(ctx.getQuestLog().active())) {
Quest q = quests.get(id);
if (q == null) {
continue;
}
int idx = ctx.getQuestLog().stageIndex(id);
if (idx >= q.stages().size()) {
finish(ctx, q);
changed = true;
continue;
}
QuestStage stage = q.stages().get(idx);
if (Conditions.all(stage.completion(), ctx)) {
Effects.applyAll(stage.onComplete(), ctx);
ctx.getIo().print(StyledText.builder()
.heading("✓ Objective complete: ").plain(stage.objective()).build());
ctx.getQuestLog().advance(id);
if (ctx.getQuestLog().stageIndex(id) >= q.stages().size()) {
finish(ctx, q);
}
changed = true;
}
}
}
}
private static void finish(GameContext ctx, Quest q) {
if (ctx.getQuestLog().isCompleted(q.id())) {
return;
}
Effects.applyAll(q.onComplete(), ctx);
ctx.getQuestLog().complete(q.id());
ctx.getIo().print(StyledText.builder()
.heading("★ Quest complete: ").plain(q.title()).build());
}
public static QuestView viewOf(GameContext ctx) {
Map<String, Quest> quests = ctx.getWorld().getQuests();
List<QuestEntry> active = new ArrayList<>();
for (String id : ctx.getQuestLog().active()) {
Quest q = quests.get(id);
if (q == null) {
continue;
}
int idx = ctx.getQuestLog().stageIndex(id);
String objective = idx < q.stages().size() ? q.stages().get(idx).objective() : "";
active.add(new QuestEntry(q.title(), objective));
}
List<String> completed = new ArrayList<>();
for (String id : ctx.getQuestLog().completed()) {
Quest q = quests.get(id);
completed.add(q == null ? id : q.title());
}
return new QuestView(active, completed);
}
private static int totalStages(Map<String, Quest> quests) {
int total = 0;
for (Quest q : quests.values()) {
total += q.stages().size();
}
return total;
}
}

View File

@@ -0,0 +1,49 @@
package thb.jeanluc.adventure.game;
import java.util.Collections;
import java.util.LinkedHashMap;
import java.util.LinkedHashSet;
import java.util.Map;
import java.util.Set;
/** Runtime quest progress: current stage per active quest, plus completed ids. */
public class QuestLog {
private final Map<String, Integer> stageIndex = new LinkedHashMap<>();
private final Set<String> completed = new LinkedHashSet<>();
public void start(String id) {
if (!completed.contains(id)) {
stageIndex.putIfAbsent(id, 0);
}
}
public boolean isActive(String id) {
return stageIndex.containsKey(id);
}
public boolean isCompleted(String id) {
return completed.contains(id);
}
public int stageIndex(String id) {
return stageIndex.getOrDefault(id, 0);
}
public void advance(String id) {
stageIndex.merge(id, 1, Integer::sum);
}
public void complete(String id) {
stageIndex.remove(id);
completed.add(id);
}
public Set<String> active() {
return Collections.unmodifiableSet(stageIndex.keySet());
}
public Set<String> completed() {
return Collections.unmodifiableSet(completed);
}
}

View File

@@ -3,6 +3,8 @@ package thb.jeanluc.adventure.io;
import thb.jeanluc.adventure.io.text.AsciiMap; import thb.jeanluc.adventure.io.text.AsciiMap;
import thb.jeanluc.adventure.io.text.Hud; import thb.jeanluc.adventure.io.text.Hud;
import thb.jeanluc.adventure.io.text.MapView; import thb.jeanluc.adventure.io.text.MapView;
import thb.jeanluc.adventure.io.text.QuestText;
import thb.jeanluc.adventure.io.text.QuestView;
import thb.jeanluc.adventure.io.text.Renderings; import thb.jeanluc.adventure.io.text.Renderings;
import thb.jeanluc.adventure.io.text.RoomView; import thb.jeanluc.adventure.io.text.RoomView;
import thb.jeanluc.adventure.io.text.StyledText; import thb.jeanluc.adventure.io.text.StyledText;
@@ -44,4 +46,14 @@ public interface GameIO {
default void showMap(MapView view) { default void showMap(MapView view) {
print(AsciiMap.render(view, true)); print(AsciiMap.render(view, true));
} }
/** Per-turn push of the quest log. GUI repaints its box; console ignores. */
default void setQuests(QuestView view) {
// no-op
}
/** On-demand quest log (the 'quests' command). Default renders styled text. */
default void showQuests(QuestView view) {
print(QuestText.render(view));
}
} }

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@@ -0,0 +1,60 @@
package thb.jeanluc.adventure.io;
import thb.jeanluc.adventure.io.text.QuestText;
import thb.jeanluc.adventure.io.text.QuestView;
import thb.jeanluc.adventure.io.text.Span;
import thb.jeanluc.adventure.io.text.Style;
import javax.swing.JTextPane;
import javax.swing.SwingUtilities;
import javax.swing.text.BadLocationException;
import javax.swing.text.SimpleAttributeSet;
import javax.swing.text.StyleConstants;
import javax.swing.text.StyledDocument;
import java.awt.Color;
import java.awt.Font;
import java.awt.Insets;
/** Read-only styled view of the quest log, shown under the map. */
public class QuestPanel extends JTextPane {
public QuestPanel(Font font) {
setEditable(false);
setBackground(new Color(0x0b, 0x0e, 0x13));
setForeground(new Color(0xcf, 0xd6, 0xe0));
setFont(font.deriveFont(12f));
setMargin(new Insets(8, 10, 8, 10));
}
public void show(QuestView view) {
SwingUtilities.invokeLater(() -> {
StyledDocument doc = getStyledDocument();
try {
doc.remove(0, doc.getLength());
for (Span sp : QuestText.render(view).spans()) {
SimpleAttributeSet as = new SimpleAttributeSet();
StyleConstants.setForeground(as, colorFor(sp.style()));
if (sp.style() == Style.HEADING) {
StyleConstants.setBold(as, true);
}
doc.insertString(doc.getLength(), sp.text(), as);
}
setCaretPosition(0);
} catch (BadLocationException ignored) {
// replace-only; cannot occur with getLength()
}
});
}
private Color colorFor(Style s) {
return switch (s) {
case HEADING -> new Color(0xc9, 0x8a, 0xe0);
case ITEM -> new Color(0x46, 0xc8, 0xd8);
case NPC -> new Color(0xe6, 0xc3, 0x4a);
case EXIT -> new Color(0x6f, 0xcf, 0x73);
case DANGER -> new Color(0xe0, 0x6c, 0x6c);
case DIM -> new Color(0x6b, 0x72, 0x80);
case PLAIN -> new Color(0xcf, 0xd6, 0xe0);
};
}
}

View File

@@ -2,6 +2,7 @@ package thb.jeanluc.adventure.io;
import thb.jeanluc.adventure.io.text.Hud; import thb.jeanluc.adventure.io.text.Hud;
import thb.jeanluc.adventure.io.text.MapView; import thb.jeanluc.adventure.io.text.MapView;
import thb.jeanluc.adventure.io.text.QuestView;
import thb.jeanluc.adventure.io.text.RoomView; import thb.jeanluc.adventure.io.text.RoomView;
import thb.jeanluc.adventure.io.text.Span; import thb.jeanluc.adventure.io.text.Span;
import thb.jeanluc.adventure.io.text.Style; import thb.jeanluc.adventure.io.text.Style;
@@ -12,6 +13,7 @@ import javax.swing.BorderFactory;
import javax.swing.JComponent; import javax.swing.JComponent;
import javax.swing.JFrame; import javax.swing.JFrame;
import javax.swing.JLabel; import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JScrollPane; import javax.swing.JScrollPane;
import javax.swing.JTextField; import javax.swing.JTextField;
import javax.swing.JTextPane; import javax.swing.JTextPane;
@@ -70,6 +72,9 @@ public class SwingIO implements GameIO {
private final JLabel hud; private final JLabel hud;
private final MapPanel map; private final MapPanel map;
private final JScrollPane sideScroll; private final JScrollPane sideScroll;
private final QuestPanel quests;
private final JScrollPane questScroll;
private final JPanel sidePanel;
private final Font baseFont; private final Font baseFont;
/** Detected display scale (≥ 1.0); HiDPI panels report > 1.0 where supported. */ /** Detected display scale (≥ 1.0); HiDPI panels report > 1.0 where supported. */
@@ -99,6 +104,14 @@ public class SwingIO implements GameIO {
sideScroll = new JScrollPane(map); sideScroll = new JScrollPane(map);
sideScroll.getViewport().setBackground(new Color(0x0e, 0x12, 0x18)); sideScroll.getViewport().setBackground(new Color(0x0e, 0x12, 0x18));
quests = new QuestPanel(baseFont);
questScroll = new JScrollPane(quests);
questScroll.setBorder(BorderFactory.createMatteBorder(1, 0, 0, 0, new Color(0x2a, 0x2f, 0x3a)));
sidePanel = new JPanel(new BorderLayout());
sidePanel.add(sideScroll, BorderLayout.CENTER);
sidePanel.add(questScroll, BorderLayout.SOUTH);
input = new JTextField(); input = new JTextField();
input.addActionListener(e -> { input.addActionListener(e -> {
String line = input.getText(); String line = input.getText();
@@ -111,7 +124,7 @@ public class SwingIO implements GameIO {
frame.setLayout(new BorderLayout()); frame.setLayout(new BorderLayout());
frame.add(hud, BorderLayout.NORTH); frame.add(hud, BorderLayout.NORTH);
frame.add(new JScrollPane(output), BorderLayout.CENTER); frame.add(new JScrollPane(output), BorderLayout.CENTER);
frame.add(sideScroll, BorderLayout.EAST); frame.add(sidePanel, BorderLayout.EAST);
frame.add(input, BorderLayout.SOUTH); frame.add(input, BorderLayout.SOUTH);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize((int) (900 * uiScale), (int) (600 * uiScale)); frame.setSize((int) (900 * uiScale), (int) (600 * uiScale));
@@ -171,8 +184,9 @@ public class SwingIO implements GameIO {
int min = (int) (SIDE_MIN * uiScale); int min = (int) (SIDE_MIN * uiScale);
int max = (int) (SIDE_MAX * uiScale); int max = (int) (SIDE_MAX * uiScale);
int target = Math.max(min, Math.min(max, (int) (frame.getWidth() * SIDE_RATIO))); int target = Math.max(min, Math.min(max, (int) (frame.getWidth() * SIDE_RATIO)));
sideScroll.setPreferredSize(new Dimension(target, 0)); sidePanel.setPreferredSize(new Dimension(target, 0));
sideScroll.revalidate(); questScroll.setPreferredSize(new Dimension(target, (int) (frame.getHeight() * 0.32)));
sidePanel.revalidate();
frame.validate(); frame.validate();
// The side panel changed size: let the map re-fit into it. // The side panel changed size: let the map re-fit into it.
map.revalidate(); map.revalidate();
@@ -197,6 +211,7 @@ public class SwingIO implements GameIO {
output.setFont(baseFont.deriveFont(main)); output.setFont(baseFont.deriveFont(main));
input.setFont(baseFont.deriveFont(main)); input.setFont(baseFont.deriveFont(main));
hud.setFont(baseFont.deriveFont(small)); hud.setFont(baseFont.deriveFont(small));
quests.setFont(baseFont.deriveFont(small));
map.setZoom(zoom); map.setZoom(zoom);
frame.revalidate(); frame.revalidate();
frame.repaint(); frame.repaint();
@@ -312,6 +327,16 @@ public class SwingIO implements GameIO {
map.show(view); map.show(view);
} }
@Override
public void setQuests(QuestView view) {
quests.show(view);
}
@Override
public void showQuests(QuestView view) {
// The GUI quest box is always visible; nothing extra to do.
}
@Override @Override
public void showMap(MapView view) { public void showMap(MapView view) {
// The GUI map panel is always visible; nothing extra to do on the 'map' command. // The GUI map panel is always visible; nothing extra to do on the 'map' command.

View File

@@ -0,0 +1,4 @@
package thb.jeanluc.adventure.io.text;
/** An active quest's title and its current objective. */
public record QuestEntry(String title, String objective) {}

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@@ -0,0 +1,29 @@
package thb.jeanluc.adventure.io.text;
/** Renders a {@link QuestView} as styled text for the console quest log. */
public final class QuestText {
private QuestText() {
}
public static StyledText render(QuestView view) {
if (view.active().isEmpty() && view.completed().isEmpty()) {
return StyledText.of("You have no quests yet.");
}
StyledText.Builder b = StyledText.builder();
b.heading("QUESTS");
if (view.active().isEmpty()) {
b.plain("\n").dim(" (none active)");
}
for (QuestEntry e : view.active()) {
b.plain("\n").heading(e.title()).plain("\n").exit(" -> ").plain(e.objective());
}
if (!view.completed().isEmpty()) {
b.plain("\n\n").dim("Completed:");
for (String t : view.completed()) {
b.plain("\n").dim("" + t);
}
}
return b.build();
}
}

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@@ -0,0 +1,11 @@
package thb.jeanluc.adventure.io.text;
import java.util.List;
/** Frontend-agnostic snapshot of the quest log. */
public record QuestView(List<QuestEntry> active, List<String> completed) {
public QuestView {
active = List.copyOf(active);
completed = List.copyOf(completed);
}
}

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@@ -0,0 +1,36 @@
package thb.jeanluc.adventure.loader;
import thb.jeanluc.adventure.loader.dto.ConditionDto;
import thb.jeanluc.adventure.loader.dto.EffectDto;
import thb.jeanluc.adventure.loader.dto.QuestDto;
import thb.jeanluc.adventure.loader.dto.QuestStageDto;
import thb.jeanluc.adventure.model.Quest;
import thb.jeanluc.adventure.model.QuestStage;
import java.util.ArrayList;
import java.util.List;
/** Builds {@link Quest} objects from {@link QuestDto}s (no reference resolution needed). */
public final class QuestFactory {
private QuestFactory() {
}
public static Quest fromDto(QuestDto dto) {
List<QuestStage> stages = new ArrayList<>();
if (dto.stages() != null) {
for (QuestStageDto s : dto.stages()) {
stages.add(new QuestStage(
s.objective(),
ConditionDto.toModelList(s.completion()),
EffectDto.toModelList(s.onComplete())));
}
}
return new Quest(
dto.id(),
dto.title(),
Boolean.TRUE.equals(dto.autoStart()),
stages,
EffectDto.toModelList(dto.onComplete()));
}
}

View File

@@ -8,9 +8,11 @@ import lombok.extern.slf4j.Slf4j;
import thb.jeanluc.adventure.loader.dto.GameDto; import thb.jeanluc.adventure.loader.dto.GameDto;
import thb.jeanluc.adventure.loader.dto.ItemDto; import thb.jeanluc.adventure.loader.dto.ItemDto;
import thb.jeanluc.adventure.loader.dto.NpcDto; import thb.jeanluc.adventure.loader.dto.NpcDto;
import thb.jeanluc.adventure.loader.dto.QuestDto;
import thb.jeanluc.adventure.loader.dto.RoomDto; import thb.jeanluc.adventure.loader.dto.RoomDto;
import thb.jeanluc.adventure.model.Npc; import thb.jeanluc.adventure.model.Npc;
import thb.jeanluc.adventure.model.Player; import thb.jeanluc.adventure.model.Player;
import thb.jeanluc.adventure.model.Quest;
import thb.jeanluc.adventure.model.Room; import thb.jeanluc.adventure.model.Room;
import thb.jeanluc.adventure.model.World; import thb.jeanluc.adventure.model.World;
import thb.jeanluc.adventure.model.item.Item; import thb.jeanluc.adventure.model.item.Item;
@@ -68,11 +70,13 @@ public class WorldLoader {
List<ItemDto> itemDtos = readList(basePath + "/items.yaml", ItemDto.class); List<ItemDto> itemDtos = readList(basePath + "/items.yaml", ItemDto.class);
List<NpcDto> npcDtos = readList(basePath + "/npcs.yaml", NpcDto.class); List<NpcDto> npcDtos = readList(basePath + "/npcs.yaml", NpcDto.class);
List<RoomDto> roomDtos = readList(basePath + "/rooms.yaml", RoomDto.class); List<RoomDto> roomDtos = readList(basePath + "/rooms.yaml", RoomDto.class);
List<QuestDto> questDtos = readListOptional(basePath + "/quests.yaml", QuestDto.class);
GameDto gameDto = readSingle(basePath + "/game.yaml", GameDto.class); GameDto gameDto = readSingle(basePath + "/game.yaml", GameDto.class);
requireUniqueIds("item", itemDtos.stream().map(ItemDto::id).toList()); requireUniqueIds("item", itemDtos.stream().map(ItemDto::id).toList());
requireUniqueIds("npc", npcDtos.stream().map(NpcDto::id).toList()); requireUniqueIds("npc", npcDtos.stream().map(NpcDto::id).toList());
requireUniqueIds("room", roomDtos.stream().map(RoomDto::id).toList()); requireUniqueIds("room", roomDtos.stream().map(RoomDto::id).toList());
requireUniqueIds("quest", questDtos.stream().map(QuestDto::id).toList());
Map<String, Item> items = new HashMap<>(); Map<String, Item> items = new HashMap<>();
for (ItemDto dto : itemDtos) { for (ItemDto dto : itemDtos) {
@@ -86,6 +90,10 @@ public class WorldLoader {
for (RoomDto dto : roomDtos) { for (RoomDto dto : roomDtos) {
rooms.put(dto.id(), RoomFactory.shellFromDto(dto)); rooms.put(dto.id(), RoomFactory.shellFromDto(dto));
} }
Map<String, Quest> quests = new HashMap<>();
for (QuestDto dto : questDtos) {
quests.put(dto.id(), QuestFactory.fromDto(dto));
}
ReferenceResolver resolver = new ReferenceResolver(items, npcs, rooms); ReferenceResolver resolver = new ReferenceResolver(items, npcs, rooms);
resolver.resolveRooms(roomDtos); resolver.resolveRooms(roomDtos);
@@ -98,7 +106,7 @@ public class WorldLoader {
Player player = new Player(start, gold); Player player = new Player(start, gold);
World world = new World(rooms, items, npcs, World world = new World(rooms, items, npcs,
gameDto.title(), gameDto.welcomeMessage()); gameDto.title(), gameDto.welcomeMessage(), quests);
log.info("World '{}' loaded: {} rooms, {} items, {} npcs", log.info("World '{}' loaded: {} rooms, {} items, {} npcs",
gameDto.title(), rooms.size(), items.size(), npcs.size()); gameDto.title(), rooms.size(), items.size(), npcs.size());
return new LoadResult(world, player); return new LoadResult(world, player);
@@ -114,6 +122,19 @@ public class WorldLoader {
} }
} }
private <T> List<T> readListOptional(String resource, Class<T> elementType) {
try (InputStream in = getClass().getResourceAsStream(resource)) {
if (in == null) {
return List.of();
}
CollectionType type = yaml.getTypeFactory().constructCollectionType(List.class, elementType);
List<T> result = yaml.readValue(in, type);
return result == null ? List.of() : result;
} catch (IOException e) {
throw new WorldLoadException("Failed to parse " + resource, e);
}
}
private <T> T readSingle(String resource, Class<T> type) { private <T> T readSingle(String resource, Class<T> type) {
try (InputStream in = openResource(resource)) { try (InputStream in = openResource(resource)) {
return yaml.readValue(in, type); return yaml.readValue(in, type);

View File

@@ -7,7 +7,13 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
/** YAML effect: exactly one of the fields is set. */ /** YAML effect: exactly one of the fields is set. */
public record EffectDto(String setFlag, String clearFlag, String giveItem, String removeItem, String say) { public record EffectDto(String setFlag, String clearFlag, String giveItem, String removeItem,
String say, String startQuest) {
/** Backward-compatible constructor without startQuest. */
public EffectDto(String setFlag, String clearFlag, String giveItem, String removeItem, String say) {
this(setFlag, clearFlag, giveItem, removeItem, say, null);
}
public Effect toModel() { public Effect toModel() {
if (setFlag != null) { if (setFlag != null) {
@@ -25,7 +31,11 @@ public record EffectDto(String setFlag, String clearFlag, String giveItem, Strin
if (say != null) { if (say != null) {
return new Effect(Effect.Type.SAY, say); return new Effect(Effect.Type.SAY, say);
} }
throw new WorldLoadException("Effect must set one of setFlag/clearFlag/giveItem/removeItem/say"); if (startQuest != null) {
return new Effect(Effect.Type.START_QUEST, startQuest);
}
throw new WorldLoadException(
"Effect must set one of setFlag/clearFlag/giveItem/removeItem/say/startQuest");
} }
public static List<Effect> toModelList(List<EffectDto> dtos) { public static List<Effect> toModelList(List<EffectDto> dtos) {

View File

@@ -0,0 +1,8 @@
package thb.jeanluc.adventure.loader.dto;
import java.util.List;
/** YAML representation of a quest. */
public record QuestDto(String id, String title, Boolean autoStart,
List<QuestStageDto> stages, List<EffectDto> onComplete) {
}

View File

@@ -0,0 +1,7 @@
package thb.jeanluc.adventure.loader.dto;
import java.util.List;
/** YAML representation of a quest stage. */
public record QuestStageDto(String objective, List<ConditionDto> completion, List<EffectDto> onComplete) {
}

View File

@@ -2,5 +2,5 @@ package thb.jeanluc.adventure.model;
/** A single state mutation or message. */ /** A single state mutation or message. */
public record Effect(Type type, String arg) { public record Effect(Type type, String arg) {
public enum Type { SET_FLAG, CLEAR_FLAG, GIVE_ITEM, REMOVE_ITEM, SAY } public enum Type { SET_FLAG, CLEAR_FLAG, GIVE_ITEM, REMOVE_ITEM, SAY, START_QUEST }
} }

View File

@@ -0,0 +1,12 @@
package thb.jeanluc.adventure.model;
import java.util.List;
/** A multi-stage quest. Stage completion is condition-driven; rewards are effects. */
public record Quest(String id, String title, boolean autoStart,
List<QuestStage> stages, List<Effect> onComplete) {
public Quest {
stages = stages == null ? List.of() : List.copyOf(stages);
onComplete = onComplete == null ? List.of() : List.copyOf(onComplete);
}
}

View File

@@ -0,0 +1,11 @@
package thb.jeanluc.adventure.model;
import java.util.List;
/** One stage of a {@link Quest}: an objective, a completion condition, optional rewards. */
public record QuestStage(String objective, List<Condition> completion, List<Effect> onComplete) {
public QuestStage {
completion = completion == null ? List.of() : List.copyOf(completion);
onComplete = onComplete == null ? List.of() : List.copyOf(onComplete);
}
}

View File

@@ -29,4 +29,13 @@ public class World {
/** Welcome message printed once when the game starts. */ /** Welcome message printed once when the game starts. */
private final String welcomeMessage; private final String welcomeMessage;
/** Global lookup of quests by id. */
private final Map<String, Quest> quests;
/** Backward-compatible constructor for worlds without quests. */
public World(Map<String, Room> rooms, Map<String, Item> items, Map<String, Npc> npcs,
String title, String welcomeMessage) {
this(rooms, items, npcs, title, welcomeMessage, Map.of());
}
} }

View File

@@ -0,0 +1,10 @@
- id: restore_power
title: "Bring the Manor to Life"
autoStart: true
stages:
- objective: "Get the power running."
completion: [{ flag: power_on }]
- objective: "Earn the Old Man's brass key."
completion: [{ hasItem: key }]
onComplete:
- { setFlag: manor_secured }

View File

@@ -0,0 +1,34 @@
package thb.jeanluc.adventure.command.impl;
import org.junit.jupiter.api.Test;
import thb.jeanluc.adventure.game.GameContext;
import thb.jeanluc.adventure.game.QuestEngine;
import thb.jeanluc.adventure.io.TestIO;
import thb.jeanluc.adventure.model.Condition;
import thb.jeanluc.adventure.model.Player;
import thb.jeanluc.adventure.model.Quest;
import thb.jeanluc.adventure.model.QuestStage;
import thb.jeanluc.adventure.model.Room;
import thb.jeanluc.adventure.model.World;
import java.util.List;
import java.util.Map;
import static org.assertj.core.api.Assertions.assertThat;
class QuestsCommandTest {
@Test
void showsActiveObjective() {
Quest q = new Quest("q", "My Quest", true,
List.of(new QuestStage("Do the thing",
List.of(new Condition(Condition.Type.FLAG, "x")), List.of())), List.of());
World w = new World(Map.of(), Map.of(), Map.of(), "t", "w", Map.of("q", q));
GameContext ctx = new GameContext(w, new Player(new Room("k", "K", "d"), 0), new TestIO());
QuestEngine.tick(ctx); // auto-start
new QuestsCommand().execute(ctx, List.of());
String out = ((TestIO) ctx.getIo()).allOutput();
assertThat(out).contains("My Quest").contains("Do the thing");
}
}

View File

@@ -53,4 +53,11 @@ class EffectsTest {
Effects.apply(new Effect(Effect.Type.SAY, "boo"), ctx); Effects.apply(new Effect(Effect.Type.SAY, "boo"), ctx);
assertThat(((TestIO) ctx.getIo()).allOutput()).contains("boo"); assertThat(((TestIO) ctx.getIo()).allOutput()).contains("boo");
} }
@Test
void startQuestStartsQuestInLog() {
GameContext ctx = ctx(Map.of());
Effects.apply(new Effect(Effect.Type.START_QUEST, "restore_power"), ctx);
assertThat(ctx.getQuestLog().isActive("restore_power")).isTrue();
}
} }

View File

@@ -0,0 +1,63 @@
package thb.jeanluc.adventure.game;
import org.junit.jupiter.api.Test;
import thb.jeanluc.adventure.io.TestIO;
import thb.jeanluc.adventure.io.text.QuestView;
import thb.jeanluc.adventure.model.Condition;
import thb.jeanluc.adventure.model.Effect;
import thb.jeanluc.adventure.model.Player;
import thb.jeanluc.adventure.model.Quest;
import thb.jeanluc.adventure.model.QuestStage;
import thb.jeanluc.adventure.model.Room;
import thb.jeanluc.adventure.model.World;
import java.util.List;
import java.util.Map;
import static org.assertj.core.api.Assertions.assertThat;
class QuestEngineTest {
private GameContext ctx(Quest quest) {
Player p = new Player(new Room("k", "K", "d"), 0);
World w = new World(Map.of(), Map.of(), Map.of(), "t", "w", Map.of(quest.id(), quest));
return new GameContext(w, p, new TestIO());
}
private Quest twoStage() {
return new Quest("q", "Quest", true, List.of(
new QuestStage("Stage one", List.of(new Condition(Condition.Type.FLAG, "a")), List.of()),
new QuestStage("Stage two", List.of(new Condition(Condition.Type.FLAG, "b")),
List.of(new Effect(Effect.Type.SET_FLAG, "done")))), List.of());
}
@Test
void autoStartsAndShowsFirstObjective() {
GameContext ctx = ctx(twoStage());
QuestEngine.tick(ctx);
QuestView v = QuestEngine.viewOf(ctx);
assertThat(v.active()).hasSize(1);
assertThat(v.active().getFirst().objective()).isEqualTo("Stage one");
}
@Test
void advancesWhenConditionHolds() {
GameContext ctx = ctx(twoStage());
QuestEngine.tick(ctx);
ctx.getState().set("a");
QuestEngine.tick(ctx);
assertThat(QuestEngine.viewOf(ctx).active().getFirst().objective()).isEqualTo("Stage two");
assertThat(((TestIO) ctx.getIo()).allOutput()).contains("Objective complete");
}
@Test
void completesAfterLastStageAndAppliesReward() {
GameContext ctx = ctx(twoStage());
ctx.getState().set("a");
ctx.getState().set("b");
QuestEngine.tick(ctx); // cascades through both stages in one tick
QuestView v = QuestEngine.viewOf(ctx);
assertThat(v.active()).isEmpty();
assertThat(v.completed()).containsExactly("Quest");
assertThat(ctx.getState().isSet("done")).isTrue();
}
}

View File

@@ -0,0 +1,30 @@
package thb.jeanluc.adventure.game;
import org.junit.jupiter.api.Test;
import static org.assertj.core.api.Assertions.assertThat;
class QuestLogTest {
@Test
void startAdvanceComplete() {
QuestLog log = new QuestLog();
assertThat(log.isActive("q")).isFalse();
log.start("q");
assertThat(log.isActive("q")).isTrue();
assertThat(log.stageIndex("q")).isEqualTo(0);
log.advance("q");
assertThat(log.stageIndex("q")).isEqualTo(1);
log.complete("q");
assertThat(log.isActive("q")).isFalse();
assertThat(log.isCompleted("q")).isTrue();
}
@Test
void startIgnoredOnceCompleted() {
QuestLog log = new QuestLog();
log.start("q");
log.complete("q");
log.start("q");
assertThat(log.isActive("q")).isFalse();
assertThat(log.isCompleted("q")).isTrue();
}
}

View File

@@ -0,0 +1,38 @@
package thb.jeanluc.adventure.loader;
import org.junit.jupiter.api.Test;
import thb.jeanluc.adventure.loader.dto.ConditionDto;
import thb.jeanluc.adventure.loader.dto.EffectDto;
import thb.jeanluc.adventure.loader.dto.QuestDto;
import thb.jeanluc.adventure.loader.dto.QuestStageDto;
import thb.jeanluc.adventure.model.Effect;
import thb.jeanluc.adventure.model.Quest;
import java.util.List;
import static org.assertj.core.api.Assertions.assertThat;
class QuestLoadingTest {
@Test
void factoryMapsStagesConditionsAndEffects() {
QuestDto dto = new QuestDto("q", "Title", true,
List.of(new QuestStageDto("obj",
List.of(new ConditionDto("power_on", null, null)),
List.of(new EffectDto("done", null, null, null, null)))),
List.of());
Quest q = QuestFactory.fromDto(dto);
assertThat(q.autoStart()).isTrue();
assertThat(q.stages()).hasSize(1);
assertThat(q.stages().getFirst().objective()).isEqualTo("obj");
assertThat(q.stages().getFirst().completion()).hasSize(1);
assertThat(q.stages().getFirst().onComplete().getFirst().type()).isEqualTo(Effect.Type.SET_FLAG);
}
@Test
void startQuestEffectMaps() {
assertThat(new EffectDto(null, null, null, null, null, "q").toModel().type())
.isEqualTo(Effect.Type.START_QUEST);
}
}