a130cf329b
docs: start enhancement-ideas backlog for post-1.0 work
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Living backlog of ideas to take the game beyond the required minimum:
richer presentation, nerd-font strategy, map, quest system, ~60-min
content expansion. No design committed yet.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-05-31 19:39:42 +02:00
3225599412
semesterprojekt: finalize 1.0 deliverable (run profiles, dungeon room, README)
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- pom.xml: exec-maven-plugin run profiles (@run console, @gui Swing)
- rooms.yaml: add dungeon room reachable south of the kitchen
- README.md: project overview, build/run/play instructions
- .gitignore: ignore brainstorming companion dir (.superpowers/)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-05-31 19:39:42 +02:00
83643a192f
semesterprojekt: implement full text adventure (phases 1-7)
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Walking skeleton through Swing GUI: YAML-driven world (4 rooms,
4 items, 1 NPC), HashMap command dispatch with parser, three-tier
item hierarchy (readable / switchable / plain), and end-to-end
NPC give/receive flow. 67 tests green.
2026-05-25 21:37:59 +02:00