Commit Graph

58 Commits

Author SHA1 Message Date
5f9d52ca41 feat(game): publish HUD (location, gold, turn) each loop iteration
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 20:19:40 +02:00
9274eef4c0 refactor(command): LookCommand emits semantic RoomView
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 20:18:50 +02:00
64cc654803 feat(io): ConsoleIO ANSI + box-drawing renderer with colour/glyph modes
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 20:18:18 +02:00
44fde78c64 feat(io): make print(StyledText) the GameIO primitive; keep suite green
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 20:16:55 +02:00
02e448d61a feat(io): RoomView/Hud views and default Renderings
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 20:15:06 +02:00
d57a1ab9a4 feat(io): semantic styled-text model (Style, Span, StyledText)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 20:14:22 +02:00
3225599412 semesterprojekt: finalize 1.0 deliverable (run profiles, dungeon room, README)
- pom.xml: exec-maven-plugin run profiles (@run console, @gui Swing)
- rooms.yaml: add dungeon room reachable south of the kitchen
- README.md: project overview, build/run/play instructions
- .gitignore: ignore brainstorming companion dir (.superpowers/)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-31 19:39:42 +02:00
83643a192f semesterprojekt: implement full text adventure (phases 1-7)
Walking skeleton through Swing GUI: YAML-driven world (4 rooms,
4 items, 1 NPC), HashMap command dispatch with parser, three-tier
item hierarchy (readable / switchable / plain), and end-to-end
NPC give/receive flow. 67 tests green.
2026-05-25 21:37:59 +02:00