A command during the walkthrough (e.g. use front_door -> fled) no longer ends the game mid-tutorial; a pending ending fires once the tutorial finishes or is skipped. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A command during the walkthrough (e.g. use front_door -> fled) no longer ends the game mid-tutorial; a pending ending fires once the tutorial finishes or is skipped. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>