BFS over visited rooms (respecting locks + light), routed via GoCommand
(go to <room> vs go <direction>); silent console traversal + summary naming
start/middle/destination; GUI minimap animates per step via a new
GameIO.travelStep hook (SwingIO override, ~300ms). Trie autocomplete deferred.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>