Commit Graph

9 Commits

Author SHA1 Message Date
33f735af67 fix: remove scale/shadow whileDrag effect that stuck after release
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 18:50:49 +02:00
f8a1a00e0a fix: prevent snap-back after drag and click-opens-edit during drag
Two fixes:
- Remove onSettled clearing tempItems before refetch completes,
  let useEffect clear it when fresh server data arrives
- Track isDragging ref to suppress edit panel click after drag
- Remove layout="position" which interfered with reorder detection

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 18:49:39 +02:00
27c36b6b9a fix: make entire candidate row draggable instead of handle-only
Remove dragControls/dragListener pattern which prevented onReorder
from firing. The whole row is now the drag target with visual feedback
(scale + shadow). Grip icon remains as a visual indicator.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 18:46:52 +02:00
684cfd3789 fix: stabilize drag-to-reorder with layout animation fixes
- Remove transition-all from list items (fights framer-motion layout)
- Add layout="position" to Reorder.Item for proper sibling tracking
- Replace CSS gap with marginBottom (gap confuses layout engine)
- Add explicit short transition duration for snappy reorder

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 18:44:39 +02:00
52751ae9d4 fix: use onDragEnd on Reorder.Item instead of onPointerUp on Group
The previous approach used onPointerUp on the Reorder.Group which
fired unreliably — triggering on non-drag clicks and sometimes not
at all after a drag. Moving to onDragEnd on each Reorder.Item gives
clean, predictable drag-to-reorder behavior.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 18:42:16 +02:00
8c1fe47a99 feat: add setup impact preview UI with delta badges across all views
Adds SetupImpactSelector dropdown and ImpactDeltaBadge inline badge, wired into the thread detail page. Delta badges appear on CandidateListItem, CandidateCard, and ComparisonTable (Weight Impact / Price Impact rows) whenever a setup is selected for comparison.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 18:11:57 +02:00
c4ce96ce4f test: add E2E tests for threads, auth, and error handling
Also fix CandidateListItem to not use Reorder.Item when isActive=false,
which caused a framer-motion crash on resolved thread detail pages.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 16:23:26 +02:00
e9d33e59e9 refactor: add useFormatters hook to reduce boilerplate across 14 components
Created useFormatters() combining useWeightUnit + useCurrency + formatWeight/formatPrice
into a single hook returning weight(grams) and price(cents) bound functions plus
raw unit and currency values. Updated all 14 consumer files to use the new hook,
removing the repeated 4-import + 2-hook-call pattern from each.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 15:49:16 +02:00
acfa99516d feat(11-02): add useReorderCandidates hook, candidateViewMode, and CandidateListItem component
- Add useReorderCandidates mutation hook with apiPatch to /candidates/reorder endpoint
- Add candidateViewMode (list|grid) state and setCandidateViewMode to uiStore
- Create CandidateListItem component with drag handle, rank badge, horizontal layout
- Export RankBadge helper (gold/silver/bronze medal icons for top 3)
- Add style prop support to LucideIcon component
- Add pros/cons fields to CandidateWithCategory in useThreads.ts
2026-03-16 22:27:18 +01:00