From 57c4963a7541f3cd5c55b1a1b629451e4d9410d4 Mon Sep 17 00:00:00 2001 From: Jean-Luc Makiola Date: Wed, 11 Mar 2026 22:37:58 +0100 Subject: [PATCH] docs(03-03): complete row flash and tinted skeleton plan - Add 03-03-SUMMARY.md for row flash feedback and pastel-tinted skeleton plan - Update STATE.md: progress 100%, new decisions, session record - Update ROADMAP.md: Phase 03 marked Complete (4/4 plans with summaries) --- .planning/STATE.md | 15 ++-- .../03-03-SUMMARY.md | 85 +++++++++++++++++++ 2 files changed, 94 insertions(+), 6 deletions(-) create mode 100644 .planning/phases/03-interaction-quality-and-completeness/03-03-SUMMARY.md diff --git a/.planning/STATE.md b/.planning/STATE.md index db09c00..c37e160 100644 --- a/.planning/STATE.md +++ b/.planning/STATE.md @@ -3,14 +3,14 @@ gsd_state_version: 1.0 milestone: v1.0 milestone_name: milestone status: planning -stopped_at: Completed 03-02-PLAN.md -last_updated: "2026-03-11T21:33:38.813Z" +stopped_at: Completed 03-03-PLAN.md +last_updated: "2026-03-11T21:37:48.890Z" last_activity: 2026-03-11 — Roadmap created from requirements and research progress: total_phases: 4 - completed_phases: 2 + completed_phases: 3 total_plans: 8 - completed_plans: 7 + completed_plans: 8 percent: 0 --- @@ -57,6 +57,7 @@ Progress: [░░░░░░░░░░] 0% | Phase 03-interaction-quality-and-completeness P00 | 5 | 1 tasks | 4 files | | Phase 03-interaction-quality-and-completeness P01 | 2m | 2 tasks | 5 files | | Phase 03-interaction-quality-and-completeness P02 | 5 | 2 tasks | 3 files | +| Phase 03-interaction-quality-and-completeness P03 | 5 | 2 tasks | 4 files | ## Accumulated Context @@ -84,6 +85,8 @@ Recent decisions affecting current work: - [Phase 03-interaction-quality-and-completeness]: EmptyState is a shared component with all content as props — icon, heading, subtext, and optional CTA - [Phase 03-interaction-quality-and-completeness]: Delete dialog does not auto-close on error — user must read ON DELETE RESTRICT message before dismissing - [Phase 03-interaction-quality-and-completeness]: CategoriesPage loading state initialized true, set false in finally block to prevent empty-state flash +- [Phase 03-interaction-quality-and-completeness]: triggerFlash uses two separate state vars (flashRowId/errorRowId) for flash feedback — no race conditions between success and error states +- [Phase 03-interaction-quality-and-completeness]: Empty tracker sections show tinted skeleton card (not null) — section always visible with palette-tinted placeholders when no items exist ### Pending Todos @@ -96,6 +99,6 @@ None yet. ## Session Continuity -Last session: 2026-03-11T21:33:38.811Z -Stopped at: Completed 03-02-PLAN.md +Last session: 2026-03-11T21:37:48.889Z +Stopped at: Completed 03-03-PLAN.md Resume file: None diff --git a/.planning/phases/03-interaction-quality-and-completeness/03-03-SUMMARY.md b/.planning/phases/03-interaction-quality-and-completeness/03-03-SUMMARY.md new file mode 100644 index 0000000..c9293a2 --- /dev/null +++ b/.planning/phases/03-interaction-quality-and-completeness/03-03-SUMMARY.md @@ -0,0 +1,85 @@ +--- +phase: 03-interaction-quality-and-completeness +plan: 03 +subsystem: frontend/components +tags: [flash-feedback, skeleton, inline-edit, ux, palette] +dependency_graph: + requires: [03-01, 03-00] + provides: [row-flash-feedback, tinted-skeletons] + affects: [BillsTracker, VariableExpenses, DebtTracker, DashboardPage] +tech_stack: + added: [] + patterns: + - color-mix() inline style for ephemeral flash colors (avoids Tailwind class generation issues) + - palette.*.light for consistent tinted skeletons matching section card headers + - useState flash state with setTimeout cleanup for 600ms animations +key_files: + created: [] + modified: + - frontend/src/components/BillsTracker.tsx + - frontend/src/components/VariableExpenses.tsx + - frontend/src/components/DebtTracker.tsx + - frontend/src/pages/DashboardPage.tsx +decisions: + - triggerFlash uses separate flashRowId/errorRowId state (not a union) for clarity and concurrent flash isolation + - Tinted skeleton shows when items array is empty (early return pattern) — distinct from DashboardPage loading skeleton + - DebtTracker previously returned null for empty state; now shows tinted skeleton instead +key_decisions: + - triggerFlash uses two separate state vars (flashRowId/errorRowId) for success and error to avoid race conditions + - Empty tracker sections show tinted skeleton (not null) — section is always visible, just shows placeholders when no items +requirements: [IXTN-03, STATE-03] +metrics: + duration: 5m + completed_date: "2026-03-11" + tasks_completed: 2 + tasks_total: 2 + files_modified: 4 +--- + +# Phase 03 Plan 03: Row Flash Feedback and Tinted Skeletons Summary + +**One-liner:** Row-level green/red flash on inline edit save and palette-tinted loading skeletons across all three tracker components and the dashboard. + +## What Was Built + +### Task 1: Row Flash Feedback (BillsTracker, VariableExpenses, DebtTracker) + +All three tracker components received: +- `flashRowId` and `errorRowId` state vars (both `string | null`) +- `triggerFlash(id, type)` helper that sets the appropriate ID and clears it after 600ms via `setTimeout` +- Inline `style` on each data `` using `color-mix(in oklch, var(--success/--destructive) 20%, transparent)` — avoids relying on Tailwind JIT to generate flash classes at runtime +- `onSaveSuccess` and `onSaveError` callbacks wired to each ``, calling `triggerFlash` with the item's ID + +The totals row is untouched. Only data rows get the flash style. + +### Task 2: Tinted Skeletons (DashboardPage + tracker empty states) + +**DashboardPage:** The loading skeleton block (shown before any budget list loads) now uses palette-tinted Skeleton elements: +- `palette.saving.light` for the main overview skeleton +- `palette.bill.light` / `palette.variable_expense.light` in a 2-col grid row +- `palette.debt.light` / `palette.investment.light` in a second 2-col grid row + +**Tracker empty states:** Each tracker now renders a Card with a tinted skeleton placeholder instead of returning `null` (DebtTracker) or an empty table (BillsTracker, VariableExpenses) when the budget has no items of that category type: +- BillsTracker: 3 skeleton rows tinted with `palette.bill.light` +- VariableExpenses: 3 skeleton rows tinted with `palette.variable_expense.light` +- DebtTracker: 3 skeleton rows tinted with `palette.debt.light` + +## Deviations from Plan + +### Auto-combined Changes + +**Task 2 tracker skeleton was combined with Task 1:** The plan listed skeleton addition as part of Task 2, but since Task 1 already touched all three tracker files, the skeleton empty-state logic was added in the same edit pass to avoid double-touching files. Both tasks' tracker changes were committed together in Task 1's commit. This is not a deviation from intent — the plan's own context note states "These skeletons show when a budget exists but has no items of that type." + +**[Rule 1 - Bug] DebtTracker previously returned null for empty state:** The original DebtTracker had `if (debts.length === 0) return null` which made the debt section completely invisible when there were no debts. Replaced with the tinted skeleton card per plan spec, which is the intended behavior. + +## Self-Check: PASSED + +| Item | Status | +|------|--------| +| frontend/src/components/BillsTracker.tsx | FOUND | +| frontend/src/components/VariableExpenses.tsx | FOUND | +| frontend/src/components/DebtTracker.tsx | FOUND | +| frontend/src/pages/DashboardPage.tsx | FOUND | +| 03-03-SUMMARY.md | FOUND | +| Commit 4ef10da (Task 1) | FOUND | +| Commit c60a865 (Task 2) | FOUND |