Publish the whole Play listing from the repo (#285)

This commit is contained in:
2026-09-30 19:05:57 +02:00
parent fad4359857
commit 64b8a2d1a0
57 changed files with 406 additions and 149 deletions
+24 -37
View File
@@ -8,9 +8,9 @@
# the one build whose byte-for-byte output is verified by a third party.
#
# What fastlane IS here for is `supply` — the Play Developer API client — because
# the store listing already lives in fastlane/metadata/android, which the
# official F-Droid repo harvests from the tagged source tree. One metadata tree,
# two stores.
# the store listing lives in fastlane/metadata/android, which the official
# F-Droid repo harvests from the tagged source tree. One metadata tree, two
# stores; nothing about the Play listing is edited in the console.
default_platform(:android)
@@ -21,8 +21,18 @@ def project_path(path)
File.expand_path(path, File.expand_path("..", FastlaneCore::FastlaneFolder.path || "."))
end
# Listing text, graphics and screenshots all come from fastlane/metadata/android;
# scripts/check_store_listing.py keeps the tree within Play's rules on every PR.
LISTING = {
skip_upload_metadata: false,
skip_upload_images: false,
skip_upload_screenshots: false,
# Only re-upload graphics whose content changed.
sync_image_upload: true,
}.freeze
platform :android do
desc "Upload an already-built, already-signed AAB to Play"
desc "Upload an already-built, already-signed AAB to Play, with the store listing"
lane :deploy do |options|
aab = project_path(options[:aab] || "app/build/outputs/bundle/release/app-release.aab")
UI.user_error!("AAB not found at #{aab}") unless File.exist?(aab)
@@ -36,52 +46,29 @@ platform :android do
# gets the bundle. Never let the uploader reach for the other artifact.
skip_upload_apk: true,
# Listing text is synced deliberately via the `listing` lane, not on every
# release. Overwriting a live listing by accident triggers a Play policy
# review, which is not a quick revert.
skip_upload_metadata: true,
# "What's New" DOES track every release.
# scripts/sync_changelog_to_fastlane.sh writes
# fastlane/metadata/android/en-US/changelogs/<versionCode>.txt from
# CHANGELOG.md, so Play shows exactly the text F-Droid does.
# "What's New" tracks every release: changelogs/<versionCode>.txt, the
# same file F-Droid shows.
skip_upload_changelogs: false,
# See the `listing` lane for why the committed images can't go to Play yet.
skip_upload_images: true,
skip_upload_screenshots: true,
# Dry run: validate the edit against the API and roll it back instead of
# committing it. Used for the first end-to-end rehearsal.
validate_only: options[:dry_run].to_s == "true",
**LISTING,
)
end
desc "Sync the store listing text (and, once the assets qualify, the images)"
desc "Push only the store listing, e.g. a listing fix between releases"
lane :listing do |options|
# Deliberate and manual: `bundle exec fastlane listing`. Not wired into the
# release pipeline.
#
# Images stay off by default because the committed assets do not satisfy
# Play today, even though F-Droid accepts all of them:
#
# * phoneScreenshots are 1280x2856. Play caps the long edge at twice the
# short edge (2560 here), so every screenshot is rejected.
# * those PNGs are 32-bit RGBA. Play wants 24-bit PNG, no alpha.
# * icon.png is 512x512 but 24-bit RGB. Play's icon wants 32-bit PNG.
# * there is no featureGraphic.png. Play requires one, exactly 1024x500.
#
# Until that is fixed, the Play listing's graphics are managed by hand in the
# console. Pass images:true once the assets qualify.
upload_images = options[:images].to_s == "true"
# supply still anchors the edit on a release: pass version_code: when the
# track holds more than one.
supply(
track: options[:track] || "production",
version_code: options[:version_code],
skip_upload_aab: true,
skip_upload_apk: true,
skip_upload_metadata: false,
skip_upload_changelogs: true,
skip_upload_images: !upload_images,
skip_upload_screenshots: !upload_images,
validate_only: options[:dry_run].to_s == "true",
**LISTING,
)
end
end