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Jean-Luc Makiolaandmakiolaj bdcf2b3823 Stop a fully zoomed-out timeline from scrolling (#315)
The pinch clamped its lower bound to `ceil(fillPx)`. Rounding a fill height up
by the fraction of a pixel that 24 hours don't divide the viewport into makes
the timeline up to one pixel per hour taller than the viewport those hours are
supposed to fill — roughly 24px of leftover scroll, enough to bounce off
Android's overscroll stretch. `FitDay` resolves to the unrounded height and sits
still, so the two ways of reaching "the whole day on one screen" disagreed.
That inconsistency is what #290 is about.

Clamps to `fillPx` itself. The whole-pixel rounding exists so the hour gutter's
24 stacked boxes share a grid with the lines and blocks drawn at the fractional
height, and it still applies everywhere the pinch is free to move. The floor is
the one height where matching `FitDay` matters more — and because it is the
clamp *result* rather than a bound the gesture is merely held against, the pinch
lands on it exactly, so the next frame reads it back unchanged and the focal
anchor gets no correction to apply.

Week and Day both measure their viewport inside a `BoxWithConstraints` below the
all-day strip, so the strip appearing only changes the height both paths agree
on — that half of the report needed no change.

Tests: the two cases that encoded the old rounding are updated (the dead-space
invariant still holds, now exactly rather than by a pixel), plus one for the
reported symptom and one asserting the pinch floor equals what `FitDay`
resolves to at the same viewport.

Closes #290

Co-authored-by: Jean-Luc Makiola <business@jeanlucmakiola.de>
Reviewed-on: https://codeberg.org/jlmakiola/calendula/pulls/315
2026-09-20 22:28:35 +02:00
3 changed files with 49 additions and 13 deletions
@@ -19,7 +19,6 @@ import androidx.compose.ui.input.pointer.PointerEventPass
import androidx.compose.ui.input.pointer.pointerInput import androidx.compose.ui.input.pointer.pointerInput
import androidx.compose.ui.unit.Dp import androidx.compose.ui.unit.Dp
import kotlin.math.abs import kotlin.math.abs
import kotlin.math.ceil
import kotlin.math.floor import kotlin.math.floor
import kotlin.math.roundToInt import kotlin.math.roundToInt
@@ -197,18 +196,26 @@ fun rememberTimelinePinchZoom(
* names, jumping the whole column as a pinch drifts across each half pixel. * names, jumping the whole column as a pinch drifts across each half pixel.
* Pinning the hour to whole pixels keeps every part of the timeline on one grid. * Pinning the hour to whole pixels keeps every part of the timeline on one grid.
* *
* The bounds themselves are pulled onto that grid too, each in the direction * The ceiling is pulled onto that grid too, downwards, so it stays a height the
* that keeps its own promise — up for the fill floor, so no dead space opens * pinch can actually land on.
* under midnight, down for the ceiling. A fractional bound would be a height the *
* pinch can be held against but never actually land on, and the difference feeds * [fillPx] is deliberately *not* rounded (#290). It is the one height the whole
* the focal anchor a scroll correction on every frame the fingers sit still. * day exactly fills the viewport at, and it is the same value
* [TimelineScale.FitDay] resolves to — rounding it up by the fraction of a pixel
* that 24 hours don't divide the viewport into leaves the timeline a pixel per
* hour taller than its own viewport, so a pinched-all-the-way-out day still
* scrolls a hair and bounces off Android's overscroll stretch, while the
* identical FitDay preset sits still. Being the clamp result rather than a bound
* the gesture is merely held against, it is a height the pinch does land on: the
* next frame reads it back unchanged and the focal anchor is handed nothing to
* correct.
*/ */
internal fun pinchedHourHeightPx(target: Float, fillPx: Float, maxPx: Float): Float = internal fun pinchedHourHeightPx(target: Float, fillPx: Float, maxPx: Float): Float =
// Filling the viewport wins over the ceiling: on a screen tall enough for // Filling the viewport wins over the ceiling: on a screen tall enough for
// the two to disagree, dead space is the worse of the two failures. // the two to disagree, dead space is the worse of the two failures.
target.roundToInt().toFloat() target.roundToInt().toFloat()
.coerceAtMost(floor(maxPx)) .coerceAtMost(floor(maxPx))
.coerceAtLeast(ceil(fillPx)) .coerceAtLeast(fillPx)
/** /**
* The scroll offset that keeps the moment under [centroidY] under it after the * The scroll offset that keeps the moment under [centroidY] under it after the
@@ -1,5 +1,6 @@
package de.jeanlucmakiola.calendula.ui.common package de.jeanlucmakiola.calendula.ui.common
import androidx.compose.ui.unit.Density
import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.dp
import com.google.common.truth.Truth.assertThat import com.google.common.truth.Truth.assertThat
import org.junit.jupiter.api.Test import org.junit.jupiter.api.Test
@@ -75,17 +76,16 @@ class TimelineZoomTest {
} }
@Test @Test
fun `a pinch held against a fractional bound stays put`() { fun `a pinch held against either bound stays put`() {
// A bound that is not a whole pixel is a height the pinch can be pushed
// against but never land on, so every frame of a held gesture would look
// like a scale change and hand the focal anchor a scroll correction.
val fillPx = 62.083f val fillPx = 62.083f
val maxPx = 616.5f val maxPx = 616.5f
val floor = pinchedHourHeightPx(target = 1f, fillPx, maxPx) val floor = pinchedHourHeightPx(target = 1f, fillPx, maxPx)
val ceiling = pinchedHourHeightPx(target = 9_000f, fillPx, maxPx) val ceiling = pinchedHourHeightPx(target = 9_000f, fillPx, maxPx)
assertThat(floor).isEqualTo(63f) // The ceiling is pulled onto the pixel grid so it stays landable; the
// fill floor is landable as it is, being the clamp result itself.
assertThat(floor).isEqualTo(fillPx)
assertThat(ceiling).isEqualTo(616f) assertThat(ceiling).isEqualTo(616f)
// Landing there and being pushed further must not move them again. // Landing there and being pushed further must not move them again.
assertThat(pinchedHourHeightPx(floor * 0.9f, fillPx, maxPx)).isEqualTo(floor) assertThat(pinchedHourHeightPx(floor * 0.9f, fillPx, maxPx)).isEqualTo(floor)
@@ -100,6 +100,35 @@ class TimelineZoomTest {
assertThat(floor * 24).isAtLeast(viewport) assertThat(floor * 24).isAtLeast(viewport)
} }
@Test
fun `pinching all the way out leaves nothing to scroll`() {
// #290: rounding the fill floor up to a whole pixel made the day one
// pixel per hour taller than the viewport it was supposed to fill, so a
// fully zoomed-out timeline still scrolled a hair and bounced off
// Android's overscroll stretch -- while FitDay, at the same zoom, sat
// still. 1490 is deliberately not divisible by 24.
val viewport = 1490f
val floor = pinchedHourHeightPx(target = 1f, fillPx = viewport / 24f, maxPx = 616f)
assertThat(floor * 24).isWithin(0.01f).of(viewport)
}
@Test
fun `the pinch floor is the height FitDay resolves to`() {
// The inconsistency the issue is about: the two ways to reach "the whole
// day on one screen" have to arrive at the same height.
val density = Density(2.5f)
val viewport = 596.dp
with(density) {
val fitDay = TimelineScale.FitDay.hourHeight(viewport).toPx()
val pinched = pinchedHourHeightPx(
target = 1f,
fillPx = fillHourHeight(viewport).toPx(),
maxPx = MAX_PINCH_HOUR_HEIGHT.toPx(),
)
assertThat(pinched).isWithin(0.01f).of(fitDay)
}
}
@Test @Test
fun `a settled pinch is what gets persisted`() { fun `a settled pinch is what gets persisted`() {
var persisted: TimelineScale? = null var persisted: TimelineScale? = null
+1 -1
View File
@@ -22,7 +22,7 @@ kotlinxDatetime = "0.7.0"
kotlinxCoroutines = "1.11.0" kotlinxCoroutines = "1.11.0"
turbine = "1.2.1" turbine = "1.2.1"
hiltNavigationCompose = "1.4.0" hiltNavigationCompose = "1.4.0"
lifecycleCompose = "2.11.0" lifecycleCompose = "2.10.0"
androidxTestRules = "1.7.0" androidxTestRules = "1.7.0"
# Glance: 1.1.1 is the latest stable (1.2.0 is still rc, 1.3.0 alpha). # Glance: 1.1.1 is the latest stable (1.2.0 is still rc, 1.3.0 alpha).
glance = "1.1.1" glance = "1.1.1"