feat(alarm): a refresh cadence for the upcoming list, still read-only
`upcoming` takes the cadence it re-resolves on, so a live countdown comes from the engine's own resolution — the grace window, the watermarks and the DST walk stay in one place instead of being copied into a screen. Re-resolving writes nothing, which is asserted rather than assumed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Wmy1BpCKi8KeSjaWhYuCPV
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@@ -22,6 +22,7 @@ import de.jeanlucmakiola.clockula.system.RebootRepair
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import kotlinx.coroutines.flow.Flow
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import kotlinx.coroutines.flow.combine
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import kotlinx.coroutines.flow.first
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import kotlinx.coroutines.flow.flowOf
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import kotlinx.coroutines.sync.Mutex
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import kotlinx.coroutines.sync.withLock
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import kotlin.time.Duration.Companion.minutes
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@@ -116,9 +117,15 @@ class AlarmEngine @Inject constructor(
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)
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}
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/** Read-only. Never writes. Sorted by nextFire ascending, nulls last, then by id. */
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fun upcoming(): Flow<List<UpcomingAlarm>> =
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combine(alarms.alarms(), states.states()) { alarms, states ->
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/**
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* Read-only. Never writes. Sorted by nextFire ascending, nulls last, then by id.
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*
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* [refresh] is the re-read cadence: every emission re-resolves against a
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* fresh `wallClock.now()`. The default resolves once per repository
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* emission; a live readout passes a `Ticker`'s flow (M5 D8).
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*/
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fun upcoming(refresh: Flow<Unit> = flowOf(Unit)): Flow<List<UpcomingAlarm>> =
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combine(alarms.alarms(), states.states(), refresh) { alarms, states, _ ->
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val now = wallClock.now()
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val zone = zones.current()
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val byId = states.associateBy { it.alarmId }
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@@ -8,6 +8,8 @@ import android.media.MediaPlayer
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import android.media.RingtoneManager
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import android.net.Uri
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import de.jeanlucmakiola.clockula.domain.alarm.AlarmRing
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import de.jeanlucmakiola.clockula.domain.alarm.AudioSourcePolicy
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import de.jeanlucmakiola.clockula.domain.alarm.RingtoneSourceKind
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import de.jeanlucmakiola.clockula.domain.alarm.VolumeRamp
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.Dispatchers
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@@ -93,11 +95,21 @@ class AlarmAudioPlayer(private val context: Context) {
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abandonFocus()
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}
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private fun sources(ringtoneUri: String?): List<Uri> = listOfNotNull(
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ringtoneUri?.takeIf { it.isNotBlank() }?.let(Uri::parse),
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RingtoneManager.getActualDefaultRingtoneUri(context, RingtoneManager.TYPE_ALARM),
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RingtoneManager.getDefaultUri(RingtoneManager.TYPE_ALARM),
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)
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/**
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* The order is [AudioSourcePolicy]'s, so the decision — including the silent
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* sentinel's empty list, which is what forces vibration (M5 D18) — lives in
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* a pure object a JVM test can enumerate rather than in this file.
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*/
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private fun sources(ringtoneUri: String?): List<Uri> =
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AudioSourcePolicy.sourcesFor(ringtoneUri).mapNotNull { kind ->
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when (kind) {
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RingtoneSourceKind.ALARM_OWN -> ringtoneUri?.let(Uri::parse)
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RingtoneSourceKind.DEVICE_DEFAULT ->
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RingtoneManager.getActualDefaultRingtoneUri(context, RingtoneManager.TYPE_ALARM)
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RingtoneSourceKind.BUILT_IN_DEFAULT ->
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RingtoneManager.getDefaultUri(RingtoneManager.TYPE_ALARM)
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}
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}
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/**
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* A prepared, not-yet-started player, or null. A source that throws has its
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