feat(timers): give timers their own vibration and gradual volume
Timers vibrated by the alarm vibration default and never ramped. Both are now the timers' own app-wide settings, next to the default timer sound in Settings > Timers: a Vibrate switch and the same Gradual volume picker alarms use. Timer.resolveSettings reads them instead of the alarm default and the old TimerRing.RAMP_SECONDS constant. A fresh install starts with timer vibration off, as Google Clock does, and no ramp. An existing install keeps what its timers did: a one-shot DataStore migration writes the new key from the alarm vibration default before the first read, so nobody's kitchen timer silently stops buzzing on update. A fresh install is told apart by an empty store (anything that has run once has written its boot id); the migration writes the default there too, so it never runs twice. Backups carry both new fields. A file without them restores the alarm vibration default as the timers' (what that install's timers did) and a flat ring. Silent plus vibration off still signals: Silent gives the player no sources, and its onSilenced callback starts the vibrator whatever the setting says. The settings row says so. Fixes #22
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@@ -316,7 +316,8 @@ Elapsed-realtime anchored.
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per-timer vibrate, volume-ramp or dismiss-challenge overrides (`timers` has
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one nullable settings column and four more would be a schema change), no
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"stop all" when several timers are expired, no undo after a delete (traded for
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a confirmation, as with alarms), no ramp on a timer's ring, no presets
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a confirmation, as with alarms), no ramp on a timer's ring (since added as
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an app-wide timer setting, #22), no presets
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management screen and no editing of `default_timer_duration_millis` or
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`default_timer_ringtone_uri` (M10's settings screen). `TimerSnapshot.anchorIsStale`
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is still not surfaced in the UI. Of `AlarmClock`'s intent contract only the
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