feat(components): add CustomAmountEditor, bump to 0.2.0 #1
@@ -10,5 +10,5 @@ plugins {
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subprojects {
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group = "de.jeanlucmakiola.floret"
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version = "0.1.0"
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version = "0.2.0"
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}
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@@ -1,8 +1,11 @@
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package de.jeanlucmakiola.floret.components
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import androidx.compose.foundation.layout.Arrangement
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import androidx.compose.foundation.layout.Box
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import androidx.compose.foundation.layout.Column
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import androidx.compose.foundation.layout.Row
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import androidx.compose.foundation.layout.Spacer
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import androidx.compose.foundation.layout.fillMaxWidth
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import androidx.compose.foundation.layout.padding
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import androidx.compose.foundation.layout.width
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import androidx.compose.foundation.shape.RoundedCornerShape
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@@ -10,8 +13,12 @@ import androidx.compose.material.icons.Icons
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import androidx.compose.material.icons.filled.ArrowDropDown
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import androidx.compose.material3.DropdownMenu
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import androidx.compose.material3.DropdownMenuItem
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import androidx.compose.material3.FilledTonalButton
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import androidx.compose.material3.Icon
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.material3.SegmentedButton
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import androidx.compose.material3.SegmentedButtonDefaults
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import androidx.compose.material3.SingleChoiceSegmentedButtonRow
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import androidx.compose.material3.Surface
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import androidx.compose.material3.Text
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import androidx.compose.runtime.Composable
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@@ -57,6 +64,83 @@ fun DialogAmountField(
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}
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}
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/**
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* The expanded "Custom" editor card shared by the family's presets-plus-custom
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* pickers (reminder lead time, agenda range, snooze delay). A tonal surface with
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* the connected-shape that meets the "Custom" row above it (tight top corners,
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* full bottom), holding — top to bottom — an optional single-choice unit toggle,
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* then a row of [DialogAmountField] + a live [preview] of what the amount
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* resolves to + a tonal confirm.
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*
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* Purely presentational: the caller owns the amount/unit state and computes
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* [preview] and [confirmEnabled] from its own domain, so this component carries
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* no units, ranges, or strings of its own. Pass [unitLabels] empty for an
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* amount-only editor (no toggle row). [onConfirm] fires on the confirm button.
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*/
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@Composable
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fun CustomAmountEditor(
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amountText: String,
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onAmountChange: (String) -> Unit,
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preview: String,
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setLabel: String,
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confirmEnabled: Boolean,
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onConfirm: () -> Unit,
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modifier: Modifier = Modifier,
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placeholder: String = "10",
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unitLabels: List<String> = emptyList(),
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selectedUnit: Int = 0,
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onUnitChange: (Int) -> Unit = {},
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) {
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Surface(
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color = MaterialTheme.colorScheme.surfaceContainerHigh,
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// A Position.Bottom shape: tight top corners meeting the row, full bottom.
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shape = RoundedCornerShape(topStart = 6.dp, topEnd = 6.dp, bottomStart = 22.dp, bottomEnd = 22.dp),
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modifier = modifier
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.fillMaxWidth()
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.padding(horizontal = 16.dp),
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) {
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Column(
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modifier = Modifier.padding(16.dp),
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verticalArrangement = Arrangement.spacedBy(16.dp),
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) {
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// Unit toggle first (when present) so it stays visible above the
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// keyboard once the amount field below it is focused and scrolled in.
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if (unitLabels.isNotEmpty()) {
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SingleChoiceSegmentedButtonRow(modifier = Modifier.fillMaxWidth()) {
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unitLabels.forEachIndexed { index, label ->
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SegmentedButton(
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selected = index == selectedUnit,
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onClick = { onUnitChange(index) },
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shape = SegmentedButtonDefaults.itemShape(index, unitLabels.size),
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label = { Text(label) },
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)
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}
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}
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}
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// Amount, a live preview of what it resolves to, and confirm — all on
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// one row, sitting just above the keyboard.
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Row(verticalAlignment = Alignment.CenterVertically) {
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DialogAmountField(
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value = amountText,
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onValueChange = onAmountChange,
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placeholder = placeholder,
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)
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Spacer(Modifier.width(16.dp))
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Text(
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text = preview,
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style = MaterialTheme.typography.bodyLarge,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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modifier = Modifier.weight(1f),
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)
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Spacer(Modifier.width(16.dp))
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FilledTonalButton(onClick = onConfirm, enabled = confirmEnabled) {
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Text(setLabel)
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}
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}
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}
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}
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}
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/** Tonal dropdown trigger + menu shared by the custom reminder/recurrence steps and pickers. */
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@Composable
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fun DialogUnitDropdown(
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