feat(io): GUI MapPanel (Graphics2D) in the side panel; drop exits text

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-31 21:06:48 +02:00
parent a0560a6ec5
commit 7948aa2088
2 changed files with 146 additions and 12 deletions

View File

@@ -0,0 +1,130 @@
package thb.jeanluc.adventure.io;
import thb.jeanluc.adventure.io.text.CellState;
import thb.jeanluc.adventure.io.text.Connection;
import thb.jeanluc.adventure.io.text.MapView;
import thb.jeanluc.adventure.io.text.RoomCell;
import javax.swing.JComponent;
import javax.swing.SwingUtilities;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.Stroke;
import java.util.List;
/** Draws a {@link MapView} as outlined rooms linked by corridors (Graphics2D). */
public class MapPanel extends JComponent {
private static final int CELL_W = 96;
private static final int CELL_H = 46;
private static final int GAP_X = 34;
private static final int GAP_Y = 30;
private static final int PAD = 16;
private static final Color BG = new Color(0x0e, 0x12, 0x18);
private static final Color CORRIDOR = new Color(0x46, 0x70, 0x8a);
private static final Color VISITED = new Color(0xcf, 0xd6, 0xe0);
private static final Color CURRENT = new Color(0xe6, 0xc3, 0x4a);
private static final Color KNOWN = new Color(0x3a, 0x46, 0x55);
private final Font font;
private MapView view = new MapView(List.of(), List.of());
public MapPanel(Font font) {
this.font = font.deriveFont(11f);
setBackground(BG);
setOpaque(true);
}
/** Replaces the rendered map and scrolls the current room into view. */
public void show(MapView v) {
SwingUtilities.invokeLater(() -> {
this.view = v;
int maxX = 0;
int maxY = 0;
for (RoomCell c : v.cells()) {
maxX = Math.max(maxX, c.x());
maxY = Math.max(maxY, c.y());
}
setPreferredSize(new Dimension(
PAD * 2 + (maxX + 1) * CELL_W + maxX * GAP_X,
PAD * 2 + (maxY + 1) * CELL_H + maxY * GAP_Y));
revalidate();
repaint();
v.cells().stream().filter(c -> c.state() == CellState.CURRENT).findFirst()
.ifPresent(c -> scrollRectToVisible(boundsExpanded(c)));
});
}
private Rectangle boundsExpanded(RoomCell c) {
int x = PAD + c.x() * (CELL_W + GAP_X);
int y = PAD + c.y() * (CELL_H + GAP_Y);
return new Rectangle(x - GAP_X, y - GAP_Y, CELL_W + 2 * GAP_X, CELL_H + 2 * GAP_Y);
}
private int cx(RoomCell c) {
return PAD + c.x() * (CELL_W + GAP_X);
}
private int cy(RoomCell c) {
return PAD + c.y() * (CELL_H + GAP_Y);
}
@Override
protected void paintComponent(Graphics g0) {
Graphics2D g = (Graphics2D) g0.create();
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g.setColor(BG);
g.fillRect(0, 0, getWidth(), getHeight());
g.setFont(font);
Stroke solid = new BasicStroke(2f);
Stroke dashed = new BasicStroke(1.5f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER,
10f, new float[]{4f, 3f}, 0f);
// corridors first
for (Connection cn : view.connections()) {
boolean known = cn.from().state() == CellState.KNOWN || cn.to().state() == CellState.KNOWN;
g.setStroke(known ? dashed : solid);
g.setColor(known ? KNOWN : CORRIDOR);
int x1 = cx(cn.from()) + CELL_W / 2;
int y1 = cy(cn.from()) + CELL_H / 2;
int x2 = cx(cn.to()) + CELL_W / 2;
int y2 = cy(cn.to()) + CELL_H / 2;
g.drawLine(x1, y1, x2, y2);
}
// rooms on top
for (RoomCell c : view.cells()) {
int x = cx(c);
int y = cy(c);
Color stroke = switch (c.state()) {
case CURRENT -> CURRENT;
case VISITED -> VISITED;
case KNOWN -> KNOWN;
};
g.setColor(c.state() == CellState.CURRENT
? new Color(0x27, 0x21, 0x10)
: new Color(0x11, 0x16, 0x1f));
g.fillRoundRect(x, y, CELL_W, CELL_H, 12, 12);
g.setStroke(c.state() == CellState.KNOWN
? dashed
: new BasicStroke(c.state() == CellState.CURRENT ? 2.5f : 1.5f));
g.setColor(stroke);
g.drawRoundRect(x, y, CELL_W, CELL_H, 12, 12);
String label = c.state() == CellState.KNOWN ? "?" : c.name();
int tw = g.getFontMetrics().stringWidth(label);
g.setColor(c.state() == CellState.KNOWN ? KNOWN.brighter() : stroke);
g.drawString(label, x + (CELL_W - tw) / 2, y + CELL_H / 2 + 4);
}
g.dispose();
}
}

View File

@@ -1,6 +1,7 @@
package thb.jeanluc.adventure.io; package thb.jeanluc.adventure.io;
import thb.jeanluc.adventure.io.text.Hud; import thb.jeanluc.adventure.io.text.Hud;
import thb.jeanluc.adventure.io.text.MapView;
import thb.jeanluc.adventure.io.text.RoomView; import thb.jeanluc.adventure.io.text.RoomView;
import thb.jeanluc.adventure.io.text.Span; import thb.jeanluc.adventure.io.text.Span;
import thb.jeanluc.adventure.io.text.Style; import thb.jeanluc.adventure.io.text.Style;
@@ -12,7 +13,6 @@ import javax.swing.JComponent;
import javax.swing.JFrame; import javax.swing.JFrame;
import javax.swing.JLabel; import javax.swing.JLabel;
import javax.swing.JScrollPane; import javax.swing.JScrollPane;
import javax.swing.JTextArea;
import javax.swing.JTextField; import javax.swing.JTextField;
import javax.swing.JTextPane; import javax.swing.JTextPane;
import javax.swing.KeyStroke; import javax.swing.KeyStroke;
@@ -68,7 +68,7 @@ public class SwingIO implements GameIO {
private final StyledDocument doc; private final StyledDocument doc;
private final JTextField input; private final JTextField input;
private final JLabel hud; private final JLabel hud;
private final JTextArea side; private final MapPanel map;
private final JScrollPane sideScroll; private final JScrollPane sideScroll;
private final Font baseFont; private final Font baseFont;
@@ -95,12 +95,9 @@ public class SwingIO implements GameIO {
hud.setForeground(new Color(0x8b, 0x94, 0xa3)); hud.setForeground(new Color(0x8b, 0x94, 0xa3));
hud.setBorder(BorderFactory.createEmptyBorder(6, 12, 6, 12)); hud.setBorder(BorderFactory.createEmptyBorder(6, 12, 6, 12));
side = new JTextArea(); map = new MapPanel(baseFont);
side.setEditable(false); sideScroll = new JScrollPane(map);
side.setBackground(new Color(0x0e, 0x12, 0x18)); sideScroll.getViewport().setBackground(new Color(0x0e, 0x12, 0x18));
side.setForeground(new Color(0x6f, 0xcf, 0x73));
side.setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 10));
sideScroll = new JScrollPane(side);
input = new JTextField(); input = new JTextField();
input.addActionListener(e -> { input.addActionListener(e -> {
@@ -185,7 +182,6 @@ public class SwingIO implements GameIO {
output.setFont(baseFont.deriveFont(main)); output.setFont(baseFont.deriveFont(main));
input.setFont(baseFont.deriveFont(main)); input.setFont(baseFont.deriveFont(main));
hud.setFont(baseFont.deriveFont(small)); hud.setFont(baseFont.deriveFont(small));
side.setFont(baseFont.deriveFont(small));
frame.revalidate(); frame.revalidate();
frame.repaint(); frame.repaint();
} }
@@ -285,9 +281,7 @@ public class SwingIO implements GameIO {
spans.add(new Span(" is here.\n", Style.PLAIN)); spans.add(new Span(" is here.\n", Style.PLAIN));
} }
appendSpans(spans); appendSpans(spans);
// Exits are shown by the map panel, not as text.
String exits = room.exits().isEmpty() ? "(none)" : String.join("\n", room.exits());
SwingUtilities.invokeLater(() -> side.setText("EXITS\n\n" + exits));
} }
@Override @Override
@@ -297,6 +291,16 @@ public class SwingIO implements GameIO {
SwingUtilities.invokeLater(() -> hud.setText(txt)); SwingUtilities.invokeLater(() -> hud.setText(txt));
} }
@Override
public void setMap(MapView view) {
map.show(view);
}
@Override
public void showMap(MapView view) {
// The GUI map panel is always visible; nothing extra to do on the 'map' command.
}
private void addList(List<Span> spans, List<String> xs, Style st) { private void addList(List<Span> spans, List<String> xs, Style st) {
for (int i = 0; i < xs.size(); i++) { for (int i = 0; i < xs.size(); i++) {
if (i > 0) { if (i > 0) {