A refused state change is now remembered as owed and forced by every pass
until it lands, instead of recording the opposite state, which could hide
the next real boundary. Any refusal, in the rule rewrite or the state
change, pulls the slot in to a retry, and the slot is armed in a finally
so a throwing step can't leave it unarmed. The wake-up that ends the mode
is armed allow-while-idle (one such fire a night), so Do Not Disturb no
longer lingers into the morning behind a doze deferral.
The manifest filter for the access-changed broadcast is gone: the
platform only delivers it to runtime-registered receivers, and the
screen's resume check covers it. A backup written before bedtime existed
now keeps the current bedtime settings, and a restore goes through the
engine's own field comparison, so a reminder-only difference leaves a
hand-switched mode alone.
Refs #1
A removal the system refuses while turning bedtime off now keeps the slot
armed fifteen minutes out as its retry, instead of cancelling it and
leaving Do Not Disturb on until some unrelated launch. A refused state
change records the opposite state so the next pass retries it, and a
rule that was rewritten (which clears its condition on Android 10-14) is
switched regardless. A refused rewrite is remembered and retried by every
pass until it lands, rather than resting on the one edit that asked.
Refs #1
Without exact-alarm access the slot falls back to a ten-minute window
instead of plain set(), whose slack could end an eight-hour night hours
late. A freshly opened bedtime screen reads whether bedtime is on from the
store, not from its still-loading state, so access granted while the
screen was closed creates the rule. A restore that rolled back no longer
forces the mode.
Refs #1
Android rations allow-while-idle wake-ups per app in doze, and the timer's
expiry slot and the alarm's fallback share that ration, so a 07:00
wake-up fire could hold back a timer due at 07:04. The bedtime slot is
now a plain exact alarm that doze may defer, which can move a mode
boundary but never a ring. A restore of unchanged bedtime settings no
longer forces the mode, and the screen skips its rule check while bedtime
is off.
Refs #1
Only a bedtime before 06:00 now counts as the small hours after the
chosen evening, so a day sleeper's 08:00 bedtime runs on the days picked.
A rule whose removal was refused while turning bedtime off in the daytime
is removed by the next pass, and a restored reminder length the picker
doesn't offer stays choosable.
Refs #1
A bedtime before noon now belongs to the evening before, so Sunday to
Thursday nights at 00:30 run early Monday to early Friday, not Saturday
night through Wednesday night. Turning bedtime off clears the "last
applied" state only once the rule is really gone, so a refused removal
is retried instead of leaving Do Not Disturb on. Reopening the screen
after granting access elsewhere creates the rule even if the system's
broadcast never arrived. The empty-mask rule lives in one place.
Refs #1
Whether the wake time is the same night or the next morning is now
decided on the local times, so a bedtime in a spring-forward gap no
longer turns a 45-minute window into a day-long one. Screen edits start
undispatched so they reach the engine's lock in the order they were made,
and an edit that rewrites the rule also re-asserts the mode, in case the
platform reset its state.
The launch-time bedtime pass runs even if an earlier engine pass failed,
a restore that never applied settings no longer forces the mode, and a
user who never turned bedtime on pays nothing for it at launch or boot.
The screen says when equal bedtime and wake-up times mean it never starts.
Refs #1
A rule recreated by a pass (deleted in Settings, access re-granted) now
gets its state set even when no boundary was crossed, and the applied
state is recorded only once the system accepted it. Edits that can't move
a boundary (reminder, effects) no longer re-assert the mode over a manual
override, and the screen's writes run on the application scope so leaving
right after a change can't cut it short. A late reminder counts the
minutes actually left, and one slot fire reads the zone once.
An equal bedtime and wake time is now no window instead of a day-long one,
which on every night meant Do Not Disturb never ended, and an empty days
mask in prefs reads as every night, as a backup's does. The rule-id extras
are translated to the bedtime action in MainActivity, keeping the routing
table keyed on the action alone.
Refs #1
Settings opens a rule's configuration activity with no action, only the
component and the rule id, so MainActivity now routes on the rule-id
extras. Each engine pass reads the clock once, so the mode's state and the
next slot can't disagree around a boundary, and non-edit passes switch the
mode only when the schedule crossed a boundary since Clockula last set it
(persisted), which also catches up a wake-up missed during a force stop
while leaving a mode switched on by hand alone. A reminder fire that also
ends a window now turns the mode off, and a reminder the schedule moved
away from is withdrawn.
The rule is only rewritten when a field it carries changes, and a rewrite
keeps the existing policy if it still allows alarms, so Android 10-14 no
longer loses the user's Do Not Disturb edits. The bedtime receiver, screen
and fallback alarm call are guarded, the boot-path resync runs even if an
earlier engine failed, and a backup with no nights restores every night.
Refs #1
Picking "Timer expired" as the default alarm or timer sound showed "Custom" in Settings, because the summary knew only the device default and silence. It now names the bundled sound, as the editors already do.
ARCHITECTURE.md now names the exact bundled sentinel instead of a prefix the code does not recognise, lists clockula://media values in the alarm column, gives the timer column the same values, and says RingtoneCatalog lists the bundled sounds too.
Refs #14
Clockula can now turn on a Do Not Disturb mode of its own at bedtime and
off at the wake-up time, on the nights the user picks, with an optional
reminder before it starts. Digital Wellbeing's Bedtime mode can't be
driven by a third-party app, so this is a separate rule: a typed mode
with grayscale, dimmed wallpaper, dark theme and hidden always-on display
on Android 15+, and a plain DND schedule rule on Android 10-14.
The rule's policy always allows alarms (and media). BedtimeEngine owns one
AlarmManager slot of its own, on its own receiver and request code, and
every bedtime call on the boot, time-change and launch paths runs after
the alarm and timer passes, guarded. The rule id is never stored: the
platform lists an app's own rules, so restores and reinstalls find or
recreate it. Turning bedtime off removes the rule. The screen walks the
user through granting DND access and explains the Wellbeing overlap.
Settings are part of the JSON backup; older files restore bedtime as off.
Refs #1
ARCHITECTURE.md still said every non-silent ringtone_uri is a content URI and listed the picker's rows without the bundled "Timer expired" sound, so a reader could Uri.parse the clockula://tone/ sentinel directly. It now names the sentinel, BundledTones as its only resolver, and where the tone sits in the picker.
A view-model test now covers a device whose only listed tone is the bundled one, which must still show the "no alarm sounds" banner. The existing test only checked an empty list, so it passed even if the bundled tone were counted as a device sound.
Refs #14
Keep §5's own claim that only crash reports leave the phone, say the
dependency would ship in every channel, and keep the standalone app's
distribution caveat.
Refs #27
AlarmClock intents only reach apps on the same device and can't read
state, so they are no route for a watch. Cite PRIVACY.md §4 and §5
together and say "no product flavours" precisely.
Refs #27
Cite PRIVACY.md's own wording, name F-Droid's non-free-dependency rule,
and note that third-party watch apps can already drive Clockula through
the AlarmClock intents.
Refs #27
PRIVACY.md already documents Auto Backup and crash reports as ways data
can leave the phone, and there is a single build rather than an F-Droid
one. Say that, and call the entry blocked rather than unscoped.
Refs #27
Any phone-to-watch channel sends data off the phone, which the privacy
policy rules out today, so the entry now states that decision and the
standalone alternative without speculating about notification bridging.
Refs #27
Ringing notifications are foreground-service notifications, so making
them non-ongoing wouldn't bridge them; CompanionDeviceManager carries no
data; and watches pair through their makers' apps. Say only what holds
and note that a watch build has no F-Droid channel.
Refs #27
Ring and timer notifications are ongoing, which Wear OS doesn't bridge,
and bridging needs Google's Wear OS app anyway. Quote the privacy policy
exactly, drop the unchecked "only channel" claim, and list bridging the
ring as an option of its own.
Refs #27
A companion needs Google's Wearable Data Layer, which is a proprietary
service the privacy policy and the F-Droid build rule out. The roadmap
entry now records that constraint, what the bridged notifications
already give a watch, and the options if it is picked up.
Refs #27
The notice is local-only, so its Dismiss is never bridged to a watch where the phone's unlock does not apply. The closing and skip-spending checks land a second past the fire grace, since onFire still accepts a fire at exactly the grace.
Fixes#16
The upcoming check that spends a skip dismissed in advance now wakes once the skipped occurrence's fire grace is over rather than at the occurrence itself, so it can never get ahead of a fire still in flight for it.
Fixes#16
Keeping a skip armed through its fire grace let the editor's switch or another dismissal inside those two minutes ring the skipped alarm late, or be absorbed. The resolver goes back to spending the skip at its occurrence and recording it as handled, and the upcoming check wakes at an armed skip's occurrence so the list stops saying "skipping next" on time.
Fixes#16
The resolver now keeps a skip armed until its occurrence is out of the fire grace too, so a reschedule in those two minutes cannot spend it early and let a fire already in flight ring the dismissed alarm; onFire refuses that fire by the armed watermark. The notifier also cancels notices it posted itself, which the platform may not list as active yet.
Fixes#16
The upcoming check now also wakes once a noticed occurrence's fire grace has run out, so a notice cannot outlive a late fire, and once an armed skip's has, so the list stops saying "skipping next" about an occurrence already gone. onFire is back to checking only the armed skip: the resolver deliberately re-arms a handled occurrence that a clock moved backwards put back in the future, and that one must ring.
Fixes#16
The Dismiss action's unlock requirement is honoured only from Android 12, so on 10 and 11 the notice is now secret on the secure lock screen rather than dismissible by whoever holds the phone.
Fixes#16
A natural fire whose instant equals the skip or the handled-occurrence watermark is ignored, so a dismissal racing a reschedule cannot ring. Dismissing a repeating alarm persists its resolution before arming the skip, so an unspent old skip cannot absorb it. The deferred notice sync runs even if starting the ring throws, the swipe record is one synchronised read-modify-write, and it stays out of backups.
Fixes#16
A skip spent on its occurrence now becomes the handled-occurrence watermark, so a second resolution inside the fire grace cannot ring the skipped alarm after all. The upcoming notice records a swipe through its delete intent rather than inferring one, so a reboot or a blocked channel no longer hides it for good; its Dismiss asks for an unlock, and a Dismiss for a switched-off alarm clears its notice.
Fixes#16
A fire broadcast already in flight when a skip was armed on its occurrence is now ignored, and a Dismiss that lands once the occurrence is due is stale. The notices are synced after the ring starts on the fire path, and a swiped-away notice stays gone across a process restart. A switched-off alarm answers NotFound.
Fixes#16
Two hours before a natural occurrence (AOSP DeskClock's lead), a silent
"Upcoming alarm" notification offers Dismiss, and the alarm's row shows
the same Dismiss as a chip. Dismissing is dismissUpcoming's own branches:
a repeating alarm skips that occurrence, a one-shot is switched off.
The notices are synced at the end of every reschedule, after the real
registration, and a third AlarmManager slot on its own request code
wakes when the next window opens. The sync is wrapped so a notification
failure can never stop a ring. Dismiss names the occurrence and is
refused once the alarm is ringing or has moved, so it can't get round
the dismiss challenge. No challenge is asked before the ring, as in
Google Clock.
Fixes#16
A backup without the timer_presets field decoded it as an empty list,
which means "the user removed them all", so restoring it wiped the
built-in presets. A missing field now keeps them. BACKUP.md describes
this and the per-alarm clamps.
The sound Google Clock and BlackyHawky's Clock use for timers is
timer_expire.ogg from AOSP DeskClock, bundled with those apps rather
than installed as a system ringtone, so RingtoneManager never lists it.
It is now bundled here too and listed first in every sound picker.
The choice is stored as clockula://tone/timer_expired and resolved to
the raw resource when played, so it survives a restore into another
build variant. The file is Apache-2.0, recorded in docs/PROVENANCE.md
with the licence text in licenses/.
Fixes#14
Removes AI-writing patterns across the docs, store listing and
templates: dash-heavy rhythm, not-X-but-Y contrasts, one-line kickers
and decorative bold. Facts, code, links and headings are unchanged.
Also fixes leftovers copied from the sibling apps: the crash report
template promised "no calendar content", and CONTRIBUTING described
Agendula's task-provider layout, test seams and commit style.
Brings the workflows, scripts and fastlane setup up to Agendula's
v1.1.0-beta.1 state:
- beta.yaml: a release/** branch carrying X.Y.Z-beta.N publishes a
Gitea + Codeberg pre-release with the signed APK. Never F-Droid or Play.
- scripts/version_info.sh derives versionCode from versionName for every
workflow and CI step. Clockula has no shipped 1.0.x codes, so it uses one
scheme: X*1000000 + Y*10000 + Z*100 + (beta N, or 99 for stable).
- CI checks the committed versionCode, blocks a beta from reaching main,
enforces the 500-char What's New and validates the store listing.
- Shared publish_gitea_release.sh / publish_codeberg_release.sh /
release_notes.sh replace the inline steps in release.yaml.
- Renovate also runs on every push to main to rebase conflicted PRs.
- jniLibs keepDebugSymbols, which the reproducibility guard now requires.
Fixes a bug present in Agendula too: the Codeberg tag lookups used
/git/refs/tags/{tag}, which matches by prefix, so v1.0.0 would have
"existed" as soon as v1.0.0-beta.1 did. That would have refused every
later beta and skipped the stable release. Both now use /tags/{tag}.
Every widget instance can now follow the system or be pinned to Light or
Dark, and on Android 12+ turn the wallpaper's colours off in favour of
the app's own palette. Both are set in the widget's config screen and
stored in its own Glance state; an instance without them keeps today's
look.
Glance content takes them through WidgetTheme. The plain-RemoteViews
parts (the analog and digital faces, readouts and chronometers) go
through a new WidgetPalette, which resolves the widget_* palette under a
forced day/night and sets concrete colours, or day/night pairs, on the
views. The app's own tones are now widget_app_*, so they stay reachable
on API 31+. The analog and digital clocks are re-coloured on API 31+
only: below that AnalogClock's hands and a shape's background tint can't
be set through RemoteViews, so their config screens don't offer it.
The next-alarm and timer widgets gain a config screen for this
(configuration_optional, so placing one doesn't stop there). The analog,
stopwatch and quick-timer config screens become settings screens with an
OK, like the digital clock's, since they now hold more than one choice.
Background opacity is left out: most faces are a shape with text in its
container colour rather than a card, so there is no background to fade
without losing contrast against the wallpaper.
Closes#6
Tapping the digital or analog clock widget now opens Alarms instead of
World clock, and both config screens gain an "On tap" setting (Alarms,
Timers, Stopwatch, World clock) stored per instance next to the style.
Instances placed before the setting existed open Alarms. The analog
config becomes a settings screen like the digital one, with the style
behind a row, to make room for it.
A widget tap sometimes showed whatever the app was last on instead of
its tab, for two reasons. The shell replayed a deep link as a tab tap
with restoreState, so it restored the tab's saved back stack, nested
screen and all (fixed by the pager shell, which pops to the tab). And
the widget intents carried only NEW_TASK, so with a picker or settings
page left on top of MainActivity the task was merely brought forward and
onNewIntent never ran. Every widget that opens the app now builds its
intent in one place with CLEAR_TOP and SINGLE_TOP as well.
Closes#8
The four tabs are now pages of one HorizontalPager on a single NavHost
route, so a sideways swipe moves between Alarms, Timers, Stopwatch and
World clock as well as tapping the bar. The pager is the source of truth
for the selected tab; editors, the timer setup page and Settings stay
NavHost destinations pushed over it. A tab tap from one of them pops
back to the tabs, and a deep link always lands on its tab rather than on
whatever nested screen was last open there.
Swiping is on only under a navigation bar: beside a rail the tabs are
stacked vertically, and a horizontal swipe has no counterpart there.
Closes#2
The World clock tab now prints the home time under the hero face in the
app's 12/24-hour format, reversing the earlier call to leave it out.
Reading the exact minute off a dial is slow, and that minute is what
most visits to the tab are for.
The face no longer has a content description, so TalkBack does not read
the time twice. The readout, "Home", the city and the zone name are one
merged node instead.
Closes#4
Settings > Timers offered a "Default duration", but nothing that creates
a timer ever read it: the keypad starts empty. The row, its preference,
ClockDefaults.timerDuration and the backup field are gone, and the
screen's hint and the hub's subtitle now only speak of the sound.
Backups no longer write default_timer_duration_millis. Older files that
carry it still import, since the codec ignores unknown keys.
Closes#5
"Choose from a music app…" in the sound picker browses any app that shares
its library through Android's MediaBrowserService and stores the choice as a
clockula://media URI in the existing ringtone field — no schema change, no
new permission, no internet. The music app streams with its own.
At ring time the app is asked to play through its media session. Every wait
is bounded and any failure falls back to the ordinary alarm sound: the app
won't connect or start, stalls or buffers too long, or the media stream
might not be heard (headphones or a classic Bluetooth device connected, Do
Not Disturb muting media). The ramp drives the media stream and the user's
media volume is restored when the last media ring ends.
RingAudioPlayer.start no longer suspends: vibration starts up front, the
timer collector is not held up, and a generation token keeps late work from
reviving a stopped ring.
ARCHITECTURE.md's package table gets the new domain/backup,
domain/selfcheck, domain/widget, data/backup, backup/, widget/,
ui/settings/ and ui/widget/ entries, and §9/§10 are brought up to date
with what M10 actually built (the exported-component count, the
permission list unchanged, which 'not built yet' rows are now done).
CHANGELOG and ROADMAP's current-state line follow.
clockula-backup-v1.json, schema documented in docs/BACKUP.md per
PLAN.md §7: alarms, timers and world clocks as configuration only —
ring state and a timer's running anchors never leave the device, since
neither means anything on another one. Unknown fields are ignored at
any level; a malformed known field rejects the whole file rather than
importing it half-way.
Import is whole-state replacement, not a merge, and the backup screen
says so before the user confirms. Before replacing: a ringing alarm is
dismissed and every running timer is deleted, so the import can never
strand a live ring session; after it, AlarmEngine and TimerEngine are
told to re-resolve so the imported state is live immediately.
BackupDao adds delete-all/insert-many queries under one transaction —
no schema or version change, queries only.