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clockula/docs/ROADMAP.md
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# Clockula — roadmap
The **status** view, and the work queue. Design rationale for every decision here
lives in [`PLAN.md`](PLAN.md); the shape of the code as it stands will live in
[`ARCHITECTURE.md`](ARCHITECTURE.md) from M2 onward.
Status legend: ✅ done · 🚧 in progress · ⬜ not started
---
## Current state (one line)
✅ **M4 done.** Clockula has a face. Four tabs under an M3 Expressive navigation
bar that becomes a wide rail on a tablet, with the back-stack policy and the
live pill's whole decision written as pure functions rather than as composable
state; the ring screen is real, with a maths or hold challenge that always has a
way out — three wrong answers or sixty seconds, whichever comes first. The tabs
themselves are still empty states: **M5** (the alarms screen — list, editor,
time picker, repeat days, per-alarm overrides) is next.
---
## How the loop works through this
One milestone per iteration, auto-continuing. Each iteration:
1. Pick the **first milestone not marked ✅**.
2. Implement it **completely** — every checklist item under it.
3. Build, and run the tests the milestone names. A milestone is not done until
they pass.
4. **Commit** (floret-kit submodule first where it changed, then Clockula's
pointer bump — separate commits, granular, lowercase area prefix).
5. Mark the milestone ✅ here, update **Current state**, and commit that too.
6. Continue to the next milestone.
Rules that hold across every iteration:
- **Never let a Room entity or `@Query` string leak above the data layer**
(`PLAN.md` §0).
- **Never** add a foojay toolchain resolver, anywhere, not even in a comment.
- Commit each finished unit of work; never accumulate a WIP pile.
- If a milestone turns out to be wrong, say so and amend `PLAN.md` — do not
silently build something else.
- `ARCHITECTURE.md` and `CHANGELOG.md` are updated as part of the milestone that
changes them, not in a later cleanup pass.
---
## v1 milestones
### ✅ M0 — Skeleton & pipeline
The project exists, builds, is themed, and ships itself.
- Gradle project: `settings.gradle.kts`, version catalog copied from Agendula
(drop `:provider`, add Room + KSP), AGP 9.x conventions, `vcsInfo` off on
release, no foojay resolver.
- floret-kit as a git submodule + `includeBuild`, with the gitignored
`floret-kit/local.properties` arrangement documented.
- Hilt, Compose, `MainActivity`, `FloretExpressiveTheme` reseeded to `#6B7A5C`
(`ui/theme/Color.kt` + `Theme.kt`), hand-tuned light/dark schemes.
- `core-crash` wired; `core-locale` + `res/xml/locales_config.xml`.
- Codeberg repo, canonical from the first commit. Full pipeline per `PLAN.md` §10:
`ci.yaml`, `translations.yaml`, `release.yaml` (Agendula spine + Calendula `play`
job), `renovate.yml`, issue/PR templates, F-Droid metadata, fastlane tree.
- `README.md`, `LICENSE` (MIT), `CHANGELOG.md`, `.editorconfig`, `.gitattributes`,
`.gitignore`, `docs/README.md` index.
- **Done when:** it builds, installs, shows a themed placeholder, and CI is green.
✅ `assembleDebug`, `lintDebug` and `testDebugUnitTest` all pass;
`scripts/check_reproducible_release.sh` reports every invariant holding.
Two notes for later: the store listing and `fastlane` changelogs are written
but no screenshots exist yet (M11), and `docs/ARCHITECTURE.md` is still
unwritten by design — M2 writes it, once there is an architecture to
describe.
### ✅ M1 — floret-kit: `core-prefs` + `core-di`
Pay the extraction the kit's roadmap has been waiting for a third app to trigger.
- In the kit: `core-prefs` (`ThemeMode`, `dynamicColor`, typed DataStore wrapper,
`toEnum()`) and `core-di` (`@IoDispatcher` + provider), each with tests, module
docs, `CHANGELOG` and `ROADMAP`/`ARCHITECTURE` updates.
- Clockula consumes both. Migrating Calendula and Agendula is explicitly **out of
scope** — note it in the kit's roadmap as a follow-up.
- **Done when:** the kit's tests pass, Clockula builds against the new modules,
and both repos are committed (submodule first, then the pointer bump).
✅ floret-kit 0.4.0. `core-prefs` (56 kit tests) gives the family a typed
`Pref<T>`/`PrefStore` over DataStore; reads degrade to the default instead of
throwing, and `flow()` is distinct-until-changed. The appearance key names are
frozen at what Calendula and Agendula already write, so the sibling migration —
a follow-up in the kit's roadmap, not here — needs no data migration.
`core-di` carries `hilt-compiler` itself, since an `@InstallIn` module only
reaches a consumer's component if its own library was processed; Clockula's
`assembleDebug` is the integration test for that binding. Clockula's theme now
reads the stored preference, with the DataStore built on a corruption handler
so an unreadable prefs file cannot brick startup.
### ✅ M2 — Data layer
The whole storage stack, headless. No UI.
- Room: `alarms`, `timers`, `world_clocks`, `stopwatch_laps` (`PLAN.md` §5),
schema exported and committed, DAOs.
- Domain models (plain Kotlin) + mappers. Repositories exposing Flows.
- DataStore prefs (theme, dynamic colour, defaults, stopwatch running state).
- DI modules.
- **Tests:** mappers, repository behaviour, the elapsed-realtime vs wall-clock
distinction under a simulated clock change.
- Write the first `ARCHITECTURE.md`.
- **Done when:** the schema is exported and committed, no Room type or query
string appears above `data/`, and the build, lint and unit tests pass.
✅ Four tables (`alarms`, `timers`, `world_clocks`, `stopwatch_laps`), schema
v1 exported to `app/schemas` so migrations can be tested from the beginning.
The seam that matters: the app talks to four repository interfaces speaking
domain types and Flows, and `ArchitectureRulesTest` fails the build if Room, an
entity or a query string ever appears above `data/`. Time is a parameter rather
than an ambient read — `WallClock` and `ElapsedRealtimeClock` are distinct
types, so a running timer anchors on the monotonic clock and keeps a wall-clock
value only as a post-reboot fallback, and the stopwatch keeps none at all. That
leaves one honest gap, written down rather than glossed: once a new boot's
uptime climbs past a stored anchor the reboot goes unnoticed, so closing it
needs a persisted boot id and M3's `BOOT_COMPLETED` receiver. Every
read-modify-write runs inside a DAO transaction, and the stopwatch run record
is written whole in one DataStore edit, so concurrent writers cannot swallow
each other's edits or persist a torn record. 151 JVM tests over fake DAOs and
injected fake clocks; the migration test is the only thing needing a device.
### ✅ M3 — Alarm engine
The hard part (`PLAN.md` §4), still headless apart from the ring screen's
plumbing.
- Next-fire resolution: local time-of-day + repeat mask → next instant in the
device zone; `skipNextOccurrence`; snooze.
- `AlarmScheduler` over `setAlarmClock`, single-next-alarm registration,
`USE_EXACT_ALARM` with a `SCHEDULE_EXACT_ALARM` fallback path.
- Receivers: fire, `BOOT_COMPLETED`, `TIME_SET`, `TIMEZONE_CHANGED`,
`MY_PACKAGE_REPLACED`.
- Ringing foreground service: audio focus, `USAGE_ALARM`, volume ramp, vibration,
ringtone URIs; survives process death and reboot mid-ring.
- Full-screen-intent notification + `canUseFullScreenIntent()` handling, degrading
to a high-priority heads-up notification that still rings — never to silence.
- **Tests:** DST spring-forward and fall-back, every repeat configuration, skip,
snooze-vs-next-occurrence. These are the tests the app lives or dies on.
✅ 326 JVM tests, 172 of them new. The engine is a plain Kotlin class that
reaches Android through four interfaces it does not implement, so the
behaviour the app lives or dies on is pinned without an emulator —
`ArchitectureRulesTest` fails the build if `android.*` ever appears in
`domain/`, `AlarmEngine.kt` or `system/`. Occurrences are generated by walking
local dates through `ZonedDateTime.of` rather than by adding 24 hours to an
instant, which is the whole DST story: a 02:30 alarm rings at 03:30 on a
spring-forward night instead of vanishing, and once rather than twice on a
fall-back night. Asserted for Berlin and New York and across all 128 repeat
masks. Two rules keep constant re-resolution honest: a two-minute grace window
so a late fire still counts, and a `handled_occurrence` watermark that can
suppress a re-fire but — because suppression also requires the candidate to be
at-or-before now — can never silence the future. Skip needed a watermark of its
own, since a bare flag eats a second alarm once the skipped occurrence passes.
At most one alarm rings and a newly-firing one takes over, so closing a cycle
touches the shared ring and auto-silence slots only when that alarm is the one
ringing; every write to `alarm_states` runs under one mutex, because a cold
start triggered by the fire broadcast otherwise races its own reschedule pass.
The "never to silence" chain is a testable invariant, not a hope: full-screen
intent, else a heads-up notification that still rings, else the default
ringtone, else forced vibration. Schema v2 adds `alarm_states`, and the boot id
closes M2's blind spot for running timers **and** the stopwatch — a scope move
from M7, recorded in `ARCHITECTURE.md` §5. Knowingly open: the migration and
the other 12 instrumentation tests compile but have never run on hardware, as
no device was attached; an auto-silenced alarm is silently missed, with no
missed-alarm notification until someone asks for one.
### ✅ M4 — App shell
- Navigation host, four tabs, M3 navigation bar, adaptive rail on wide layouts.
- The **live pill** (`PLAN.md` §9) — shared running-state surface, pause + stop
from any tab.
- The ring screen UI: over-lockscreen, turn-screen-on, snooze/dismiss, optional
dismiss challenge that cannot strand the user.
- Motion from the kit's `identity` module; predictive back.
✅ 480 JVM tests, 154 of them new, and still **no Robolectric** — which had to
be earned rather than kept. Everything that decides something moved out of the
composables: `ShellNavigation` (what a tab tap does to the back stack, and
that back from a tab goes to Alarms while back from Alarms leaves the app),
`LivePillSelector` (which of several running things the pill is about),
`ClockFormat`, and `ChallengeGate`. The adaptive part is
`NavigationSuiteScaffold` taking its own default — the short bar on a phone,
the wide rail on a tablet — rather than a hand-rolled width branch that would
miss the tabletop posture. The pill shows for paused and expired timers too,
not only running ones: pausing from the pill must not make the pill disappear
under the thumb that pressed it. Its value comes from the snapshot, so a timer
that reaches zero flips to "finished" before M6's expiry write lands. The
challenge's escape hatch opens on three wrong answers **or** sixty seconds of
ringing, for every challenge kind, asserted as one parameterised invariant;
snooze is never gated; a completed hold *is* the dismissal, and an
accessibility click completes the hold, because a challenge TalkBack cannot
answer is exactly the stranding the requirement forbids. floret-kit went to
0.5.0 for one change: `CollapsingScaffold`'s `onBack` is nullable, so a
top-level tab draws no back arrow that would pop nothing.
Knowingly open: M4 ships no in-app way to *start* a timer or the stopwatch, so
the live pill cannot be demonstrated by hand until M6/M7 — it is proven by its
unit tests and by an instrumentation test that seeds the repository directly,
and no debug button was added to paper over it. The nine new instrumentation
tests compile in the gate but have never run on hardware, as no device was
attached. `POST_NOTIFICATIONS` is asked for once on first launch; explaining a
denial, and the exact-alarm and full-screen-intent grant deep links, moved
wholly to M10's self-check, which is the screen with room to say why.
### ⬜ M5 — Alarms screen
List, create, edit, delete, enable/disable. Time picker, repeat-day selector,
label, ringtone picker, vibrate, snooze settings, per-alarm overrides. Next-fire
line ("in 9h 12m") on each row. Built on `GroupedSurface`/`GroupedRow`.
### ⬜ M6 — Timers
Multiple concurrent timers, presets, labels, add/pause/reset/+1min. Foreground
service with notification controls, expiry ringing reusing M3's audio path.
Elapsed-realtime anchored.
### ⬜ M7 — Stopwatch
Start/stop/reset, laps with splits and cumulative times, best/worst lap emphasis.
Foreground service so it survives backgrounding; laps persist across process
death. This is where the big-readout typography gets settled for the whole app.
The post-reboot repair is **not** here — M3 took it (`ARCHITECTURE.md` §5);
M7 owns only how the paused result is presented.
### ⬜ M8 — World clock
IANA zone list with search, ICU-localised city and zone display names, offset and
day-difference relative to home, reorder, home-zone handling. The analog face
built from `MaterialShapes` / `androidx.graphics.shapes` — the app's one
deliberate showpiece.
### ⬜ M9 — System interop
The full `android.provider.AlarmClock` contract (`PLAN.md` §6): `SET_ALARM`,
`SET_TIMER`, `SHOW_ALARMS`, `SHOW_TIMERS`, `DISMISS_ALARM`, `SNOOZE_ALARM`, plus
next-alarm publishing. Hostile-input validation at the intent boundary.
- **Tests:** extra validation, including malformed and out-of-range input.
### ⬜ M10 — Settings, backup, and the self-check
- Settings composed from kit components: theme, dynamic colour, language,
alarm/timer/clock defaults, about + crash reporting.
- JSON backup export/import via SAF (`PLAN.md` §7), schema documented in the repo.
- The **"why might my alarm not ring?"** self-check screen (`PLAN.md` §4) —
real device state, deep links to the exact settings pages.
- **Tests:** backup round-trip and unknown-field tolerance.
### ⬜ M11 — Release readiness
Translations wired to Weblate, fastlane metadata and screenshots, F-Droid
reproducibility guard verified against the submodule, instrumentation smoke
tests, accessibility pass (TalkBack on the ring screen especially), on-device
reliability soak across a few real nights. Then 1.0.0.
---
## Post-v1
Deferred deliberately, in rough priority order:
- **Dock / screensaver mode** — a `DreamService` full-screen clock. Cheapest big
win, and the surface people look at most.
- **Glance home-screen widget** — next alarm and running timer.
- **Quick Settings tile** — timer control and next alarm from the shade.
- **Bedtime / sleep schedule** — wind-down and wake, with DND handoff. A feature
in its own right, realistically v2.
- **`core-notification` in floret-kit** — revisit once Clockula's real
notification surface is known (`PLAN.md` §3).
- **Migrate Calendula and Agendula onto `core-prefs` + `core-di`** — tracked in
the kit's roadmap, not here.
- **Wear OS companion** — unscoped.