Finish predictive back from the scaled preview

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makiolaj committed 2026-09-27 11:21:29 +02:00
1 parent 14c13bae6d
commit 1ab46897c3
2 files changed
+39 -2

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@@ -12,6 +12,11 @@ are no binary releases; "version" tracks the shared `version` in the root build
### Fixed
- **`identity`** — A committed predictive back no longer snaps the surface back
to full size before it leaves. `Modifier.predictiveBack()` now holds the
preview transform after `onBack`, and the new `predictiveBackExit()` exit
fades and keeps shrinking from there; pair them on the surface's
`AnimatedVisibility` instead of a full-size slide-out.
- **`core-crash`** — The prefilled crash issue is filed in English again. Its
title and body came from string resources, so a crash on a French phone
opened the tracker with a French issue — unreadable to whoever has to triage
@@ -3,9 +3,12 @@ package de.jeanlucmakiola.floret.identity
import android.provider.Settings
import androidx.activity.BackEventCompat
import androidx.activity.compose.PredictiveBackHandler
import androidx.compose.animation.ExitTransition
import androidx.compose.animation.animateContentSize
import androidx.compose.animation.core.Animatable
import androidx.compose.animation.core.FastOutSlowInEasing
import androidx.compose.animation.fadeOut
import androidx.compose.animation.scaleOut
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.ExperimentalMaterial3ExpressiveApi
import androidx.compose.material3.MaterialTheme
@@ -19,6 +22,7 @@ import androidx.compose.ui.graphics.graphicsLayer
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.unit.IntSize
import androidx.compose.ui.unit.dp
import kotlinx.coroutines.delay
import kotlin.coroutines.cancellation.CancellationException
/**
@@ -59,7 +63,11 @@ fun Modifier.animateContentSizeMotion(reduceMotion: Boolean = rememberReduceMoti
* The standard Android predictive-back transform for a full-screen surface: as
* the back gesture is dragged, the surface scales toward ~90%, shifts toward the
* swiped edge and rounds its corners, previewing what's behind. Completing the
* gesture invokes [onBack]; cancelling springs it back.
* gesture invokes [onBack] and keeps the preview transform, so the surface
* leaves from where the finger let go instead of snapping back to full size —
* pair it with [predictiveBackExit] on the surface's own exit. Should the surface
* still be there shortly after (the back was taken without dismissing it), it
* settles back. Cancelling springs it back.
*
* A drop-in replacement for a screen's own `BackHandler(onBack)` — register it
* once and apply the returned [Modifier] to that screen's root so the preview
@@ -87,7 +95,8 @@ fun Modifier.predictiveBack(
progress.snapTo(FastOutSlowInEasing.transform(event.progress))
}
onBack()
progress.snapTo(0f)
delay(COMMIT_SETTLE_DELAY_MILLIS)
progress.animateTo(0f)
} catch (_: CancellationException) {
progress.animateTo(0f)
}
@@ -104,3 +113,26 @@ fun Modifier.predictiveBack(
clip = p > 0f
}
}
/**
* How long a committed preview is held before it settles back — past any exit
* the surface would play, so it only fires for a back that left it in place.
*/
private const val COMMIT_SETTLE_DELAY_MILLIS = 1_000L
/**
* The exit for a surface closed through [predictiveBack]: it fades while it keeps
* shrinking from the preview's scale, rather than growing back and sliding off
* at full size. Also reads right for a close without a gesture. Fade only under
* reduced motion.
*/
@OptIn(ExperimentalMaterial3ExpressiveApi::class)
@Composable
fun predictiveBackExit(reduceMotion: Boolean = rememberReduceMotion()): ExitTransition {
val fade = fadeOut(MaterialTheme.motionScheme.defaultEffectsSpec())
return if (reduceMotion) {
fade
} else {
fade + scaleOut(MaterialTheme.motionScheme.defaultSpatialSpec(), targetScale = 0.9f)
}
}