Merge pull request 'feat(components): step progress for the onboarding scaffold' (#3) from feat/onboarding-progress into main
Reviewed-on: https://codeberg.org/jlmakiola/floret-kit/pulls/3
This commit is contained in:
@@ -12,6 +12,11 @@ are no binary releases; "version" tracks the shared `version` in the root build
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### Added
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- **`components`** — `GroupedRow` takes an `AnnotatedString` title and summary
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as well as plain `String`s, so a row can carry its own emphasis: marking the
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run a search matched, without every caller having to rebuild the row. The
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`String` overload delegates to it, so existing callers are unchanged.
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- **`components`** — `SnackChip`, the family's compact confirmation: a
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content-sized pill sliding up from the bottom with an optional trailing action,
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for the case where the surface behind the confirmation *is* the confirmation
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@@ -1,6 +1,8 @@
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package de.jeanlucmakiola.floret.components
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import androidx.compose.animation.core.animateDpAsState
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import androidx.compose.foundation.ExperimentalFoundationApi
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import androidx.compose.foundation.combinedClickable
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import androidx.compose.foundation.interaction.MutableInteractionSource
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import androidx.compose.foundation.interaction.collectIsPressedAsState
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import androidx.compose.foundation.layout.fillMaxWidth
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@@ -13,12 +15,16 @@ import androidx.compose.material3.ListItemDefaults
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.material3.Surface
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import androidx.compose.material3.Text
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import androidx.compose.material3.ripple
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.remember
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.graphics.Shape
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import androidx.compose.ui.hapticfeedback.HapticFeedbackType
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import androidx.compose.ui.platform.LocalHapticFeedback
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import androidx.compose.ui.text.AnnotatedString
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import androidx.compose.ui.unit.Dp
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import androidx.compose.ui.unit.dp
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@@ -37,6 +43,16 @@ fun positionOf(index: Int, count: Int): Position = when {
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else -> Position.Middle
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}
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/**
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* The inset a grouped list keeps from the screen edge.
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*
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* Exported because it is a *shared* line, not a private detail of [GroupedRow]:
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* everything that sits outside the cards but belongs to them — section headers,
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* hints, picker descriptions — has to start on the same edge, or the page reads
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* as two ragged columns. Take this value rather than writing 16.dp again.
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*/
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val GroupedListInset = 16.dp
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/** Corner radii for a grouped segment: full at the group's outer edges, small between. */
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fun groupedShape(position: Position, full: Dp, small: Dp): Shape = when (position) {
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Position.Alone -> RoundedCornerShape(full)
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@@ -55,13 +71,17 @@ fun groupedShape(position: Position, full: Dp, small: Dp): Shape = when (positio
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* Set [gapBelow] to false to suppress that 2dp separation — for a caller that
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* owns uniform spacing itself, e.g. [ReorderableColumn], where every slot must
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* share the same pitch for the drag maths to line up.
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*
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* [onLongClick] adds a long-press to the same surface (with the platform's
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* long-press haptic), for lists that enter a selection mode from a row.
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*/
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@OptIn(ExperimentalMaterial3Api::class)
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@OptIn(ExperimentalMaterial3Api::class, ExperimentalFoundationApi::class)
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@Composable
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fun GroupedSurface(
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position: Position,
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modifier: Modifier = Modifier,
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onClick: (() -> Unit)? = null,
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onLongClick: (() -> Unit)? = null,
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color: Color = MaterialTheme.colorScheme.surfaceContainerHigh,
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gapBelow: Boolean = true,
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content: @Composable () -> Unit,
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@@ -77,10 +97,24 @@ fun GroupedSurface(
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else -> Modifier
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}
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val base = modifier.fillMaxWidth().then(gap)
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if (onClick != null) {
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Surface(onClick = onClick, color = color, shape = shape, interactionSource = interaction, modifier = base) { content() }
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} else {
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Surface(color = color, shape = shape, modifier = base) { content() }
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val haptics = LocalHapticFeedback.current
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when {
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onLongClick != null -> Surface(
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color = color,
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shape = shape,
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modifier = base.combinedClickable(
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interactionSource = interaction,
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indication = ripple(),
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onClick = { onClick?.invoke() },
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onLongClick = {
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haptics.performHapticFeedback(HapticFeedbackType.LongPress)
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onLongClick()
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},
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),
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) { content() }
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onClick != null ->
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Surface(onClick = onClick, color = color, shape = shape, interactionSource = interaction, modifier = base) { content() }
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else -> Surface(color = color, shape = shape, modifier = base) { content() }
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}
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}
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@@ -95,8 +129,8 @@ fun GroupedSurface(
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* [container] overrides the row's tonal colour (e.g. a category tint); ignored
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* when [selected]. [gapBelow] (see [GroupedSurface]) suppresses the inter-row
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* gap for a caller that owns its own uniform spacing, e.g. [ReorderableColumn].
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* [onLongClick] (see [GroupedSurface]) adds a long-press to the row.
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*/
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@OptIn(ExperimentalMaterial3Api::class)
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@Composable
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fun GroupedRow(
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title: String,
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@@ -111,6 +145,44 @@ fun GroupedRow(
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leading: @Composable (() -> Unit)? = null,
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trailing: @Composable (() -> Unit)? = null,
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onClick: (() -> Unit)? = null,
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onLongClick: (() -> Unit)? = null,
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) = GroupedRow(
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title = AnnotatedString(title),
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position = position,
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modifier = modifier,
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summary = summary?.let { AnnotatedString(it) },
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selected = selected,
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dimmed = dimmed,
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container = container,
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minHeight = minHeight,
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gapBelow = gapBelow,
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leading = leading,
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trailing = trailing,
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onClick = onClick,
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onLongClick = onLongClick,
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)
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/**
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* [GroupedRow] with styled text, for a row whose title or summary carries its own
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* emphasis — a search hit marking the run that matched, say. Identical otherwise;
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* the plain-[String] overload delegates here.
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*/
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@OptIn(ExperimentalMaterial3Api::class)
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@Composable
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fun GroupedRow(
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title: AnnotatedString,
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position: Position,
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modifier: Modifier = Modifier,
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summary: AnnotatedString? = null,
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selected: Boolean = false,
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dimmed: Boolean = false,
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container: Color? = null,
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minHeight: Dp = 72.dp,
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gapBelow: Boolean = true,
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leading: @Composable (() -> Unit)? = null,
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trailing: @Composable (() -> Unit)? = null,
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onClick: (() -> Unit)? = null,
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onLongClick: (() -> Unit)? = null,
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) {
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val itemColors = if (selected) {
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ListItemDefaults.colors(
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@@ -140,8 +212,9 @@ fun GroupedRow(
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}
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GroupedSurface(
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position = position,
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modifier = modifier.padding(horizontal = 16.dp),
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modifier = modifier.padding(horizontal = GroupedListInset),
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onClick = onClick,
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onLongClick = onLongClick,
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color = containerColor,
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gapBelow = gapBelow,
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) {
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@@ -1,5 +1,6 @@
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package de.jeanlucmakiola.floret.components
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import androidx.compose.animation.animateColorAsState
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import androidx.compose.foundation.background
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import androidx.compose.foundation.layout.Arrangement
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import androidx.compose.foundation.layout.Box
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@@ -13,6 +14,7 @@ import androidx.compose.foundation.layout.height
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import androidx.compose.foundation.layout.navigationBarsPadding
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import androidx.compose.foundation.layout.padding
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import androidx.compose.foundation.layout.size
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import androidx.compose.foundation.layout.statusBarsPadding
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import androidx.compose.foundation.layout.width
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import androidx.compose.foundation.rememberScrollState
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import androidx.compose.foundation.shape.CircleShape
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@@ -22,10 +24,13 @@ import androidx.compose.material3.MaterialTheme
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import androidx.compose.material3.Scaffold
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import androidx.compose.material3.Text
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.getValue
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.clip
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import androidx.compose.ui.graphics.vector.ImageVector
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import androidx.compose.ui.semantics.clearAndSetSemantics
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import androidx.compose.ui.unit.Dp
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import androidx.compose.ui.unit.dp
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/** MD3 8dp spacing scale shared by the onboarding screens. */
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@@ -43,17 +48,35 @@ object OnboardingSpace {
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* bar). The content slot is centred horizontally; benefit rows fill the width so
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* their own content left-aligns. Each app supplies its own hero so the apps read
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* as one family while keeping their own mark.
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*
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* A multi-step flow passes [progress] (see [OnboardingProgress]), which is
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* pinned above the scrolling content. [topSpacing] gives a step whose hero is a
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* large picture rather than a mark room to breathe without overflowing.
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*/
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@Composable
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fun OnboardingScaffold(
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hero: @Composable () -> Unit,
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actions: @Composable ColumnScope.() -> Unit,
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modifier: Modifier = Modifier,
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progress: (@Composable () -> Unit)? = null,
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topSpacing: Dp = OnboardingSpace.xl,
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body: @Composable ColumnScope.() -> Unit,
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) {
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Scaffold(
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modifier = modifier,
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containerColor = MaterialTheme.colorScheme.surface,
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topBar = {
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if (progress != null) {
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Box(
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modifier = Modifier
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.fillMaxWidth()
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.statusBarsPadding()
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.padding(horizontal = OnboardingSpace.md, vertical = OnboardingSpace.sm),
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) {
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progress()
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}
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}
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},
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bottomBar = {
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Column(
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modifier = Modifier
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@@ -74,7 +97,7 @@ fun OnboardingScaffold(
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.padding(horizontal = OnboardingSpace.md),
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horizontalAlignment = Alignment.CenterHorizontally,
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) {
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Spacer(Modifier.height(OnboardingSpace.xl))
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Spacer(Modifier.height(topSpacing))
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hero()
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Spacer(Modifier.height(OnboardingSpace.lg))
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body()
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@@ -83,6 +106,60 @@ fun OnboardingScaffold(
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}
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}
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/**
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* Where a multi-step onboarding flow has got to: one capsule per step, filled up
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* to and including [step] (1-based), with [label] — the caller's own localised
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* "Step 2 of 4" — underneath.
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*
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* The capsules carry no semantics of their own; [label] is the accessible
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* description, so a screen reader hears the position once rather than counting
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* decorations.
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*/
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@Composable
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fun OnboardingProgress(
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step: Int,
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total: Int,
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label: String,
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modifier: Modifier = Modifier,
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) {
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Column(
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modifier = modifier.fillMaxWidth(),
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horizontalAlignment = Alignment.CenterHorizontally,
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) {
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Row(
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modifier = Modifier
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.fillMaxWidth()
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.clearAndSetSemantics { },
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horizontalArrangement = Arrangement.spacedBy(4.dp),
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) {
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repeat(total) { index ->
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val done = index < step
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val color by animateColorAsState(
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targetValue = if (done) {
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MaterialTheme.colorScheme.primary
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} else {
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MaterialTheme.colorScheme.surfaceContainerHighest
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},
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label = "onboarding-progress-segment",
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)
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Box(
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modifier = Modifier
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.weight(1f)
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.height(4.dp)
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.clip(CircleShape)
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.background(color),
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)
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}
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}
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Spacer(Modifier.height(OnboardingSpace.xs))
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Text(
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text = label,
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style = MaterialTheme.typography.labelMedium,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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}
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}
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/** One trust point: a tonal icon chip on the left, title + supporting text right. */
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@Composable
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fun BenefitRow(icon: ImageVector, title: String, body: String) {
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@@ -26,6 +26,20 @@ import de.jeanlucmakiola.floret.identity.LocalFloretDarkTheme
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* [scrollable] forwards to [CollapsingScaffold]: leave it on unless [content]
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* scrolls itself, which a picker only needs for an option list long enough to
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* warrant a lazy container.
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*
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* **Picker richness.** Three shapes, in ascending order — take the cheapest one
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* that makes the choice obvious:
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* 1. plain option rows, when the label *is* the meaning ("English", "Dark");
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* 2. rows plus a per-option summary of the concrete effect, when the meaning is
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* a date, a time or a number the label only names ("Next 7 days" →
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* "30 Jul – 5 Aug"). [OptionPicker]'s `summary` covers this;
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* 3. a live preview above the rows, when the effect is *visual* and no words
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* carry it (month grid style, dimmed past events, week start).
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*
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* A picker of the third kind **must not close when an option is tapped** — it
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* applies immediately and stays open, because closing would hide the very thing
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* the screen exists to show. The user leaves via back. The first two kinds close
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* on tap as usual.
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*/
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@Composable
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fun FullScreenPicker(
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@@ -82,6 +96,15 @@ fun FullScreenPicker(
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* General single-select picker, full-screen: each option is a connected grouped
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* row and the current one carries a check. The drop-in for the family's option
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* dialogs (theme, default list, reminder offset, …).
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*
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* [summary] adds a second line per option — reserve it for the option's
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* *concrete effect*, the thing its label names but doesn't spell out: the dates
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* a range resolves to, the time a format renders as, what "follow the system"
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* currently means. Returning null leaves that row single-line, so one option
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* (typically the automatic one) can carry a note the others don't need. It is
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* the cheap middle rung of the richness ladder described on [FullScreenPicker]:
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* every option shows its effect at once and stays comparable, without the cost
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* of a live preview.
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*/
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@Composable
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fun <T> OptionPicker(
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@@ -91,6 +114,7 @@ fun <T> OptionPicker(
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label: @Composable (T) -> String,
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onSelect: (T) -> Unit,
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onDismiss: () -> Unit,
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summary: (@Composable (T) -> String?)? = null,
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leading: (@Composable (T) -> Unit)? = null,
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header: (@Composable ColumnScope.() -> Unit)? = null,
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predictiveBack: Boolean = false,
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@@ -101,6 +125,7 @@ fun <T> OptionPicker(
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val isSelected = option == selected
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GroupedRow(
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title = label(option),
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summary = summary?.invoke(option),
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position = positionOf(index, options.size),
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selected = isSelected,
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leading = leading?.let { { it(option) } },
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@@ -13,12 +13,10 @@ import androidx.compose.foundation.layout.height
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import androidx.compose.foundation.layout.padding
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import androidx.compose.foundation.layout.size
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import androidx.compose.foundation.layout.width
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import androidx.compose.foundation.shape.RoundedCornerShape
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import androidx.compose.material3.FilledTonalButton
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import androidx.compose.material3.Icon
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.material3.OutlinedButton
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import androidx.compose.material3.Surface
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import androidx.compose.material3.Text
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.getValue
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@@ -41,6 +39,12 @@ data class AboutLink(val icon: ImageVector, val label: String, val url: String)
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* outlined buttons (e.g. source, licence) and an optional full-width
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* [highlightLink] tonal button (e.g. donate). Each link opens its URL in the
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* browser. The app supplies its own logo, strings and links.
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*
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* [position] lets the card join a grouped list instead of standing alone: with
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* [Position.Top] it takes the group's top corners and the 2dp gap below, so a
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* [GroupedRow] underneath continues the same container. Use that when the card's
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* call to action reads better as a row of its own than as a button inside the
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* card — the two then form one block rather than a card with a lid on it.
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*/
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@Composable
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fun AboutCard(
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@@ -49,15 +53,16 @@ fun AboutCard(
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author: String,
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primaryLinks: List<AboutLink>,
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highlightLink: AboutLink? = null,
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position: Position = Position.Alone,
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) {
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val context = LocalContext.current
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val open = { url: String ->
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runCatching { context.startActivity(Intent(Intent.ACTION_VIEW, Uri.parse(url))) }
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Unit
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}
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Surface(
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GroupedSurface(
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position = position,
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color = MaterialTheme.colorScheme.surfaceContainerHigh,
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shape = RoundedCornerShape(24.dp),
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modifier = Modifier.fillMaxWidth(),
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) {
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Column(Modifier.fillMaxWidth().padding(16.dp)) {
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Reference in New Issue
Block a user