Merge pull request 'feat(components): step progress for the onboarding scaffold' (#3) from feat/onboarding-progress into main

Reviewed-on: https://codeberg.org/jlmakiola/floret-kit/pulls/3
This commit is contained in:
Jean-Luc Makiola
2026-08-10 17:13:00 +02:00
5 changed files with 197 additions and 12 deletions
+5
View File
@@ -12,6 +12,11 @@ are no binary releases; "version" tracks the shared `version` in the root build
### Added
- **`components`** — `GroupedRow` takes an `AnnotatedString` title and summary
as well as plain `String`s, so a row can carry its own emphasis: marking the
run a search matched, without every caller having to rebuild the row. The
`String` overload delegates to it, so existing callers are unchanged.
- **`components`** — `SnackChip`, the family's compact confirmation: a
content-sized pill sliding up from the bottom with an optional trailing action,
for the case where the surface behind the confirmation *is* the confirmation
@@ -1,6 +1,8 @@
package de.jeanlucmakiola.floret.components
import androidx.compose.animation.core.animateDpAsState
import androidx.compose.foundation.ExperimentalFoundationApi
import androidx.compose.foundation.combinedClickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.foundation.interaction.collectIsPressedAsState
import androidx.compose.foundation.layout.fillMaxWidth
@@ -13,12 +15,16 @@ import androidx.compose.material3.ListItemDefaults
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.material3.ripple
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Shape
import androidx.compose.ui.hapticfeedback.HapticFeedbackType
import androidx.compose.ui.platform.LocalHapticFeedback
import androidx.compose.ui.text.AnnotatedString
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
@@ -37,6 +43,16 @@ fun positionOf(index: Int, count: Int): Position = when {
else -> Position.Middle
}
/**
* The inset a grouped list keeps from the screen edge.
*
* Exported because it is a *shared* line, not a private detail of [GroupedRow]:
* everything that sits outside the cards but belongs to them — section headers,
* hints, picker descriptions — has to start on the same edge, or the page reads
* as two ragged columns. Take this value rather than writing 16.dp again.
*/
val GroupedListInset = 16.dp
/** Corner radii for a grouped segment: full at the group's outer edges, small between. */
fun groupedShape(position: Position, full: Dp, small: Dp): Shape = when (position) {
Position.Alone -> RoundedCornerShape(full)
@@ -55,13 +71,17 @@ fun groupedShape(position: Position, full: Dp, small: Dp): Shape = when (positio
* Set [gapBelow] to false to suppress that 2dp separation — for a caller that
* owns uniform spacing itself, e.g. [ReorderableColumn], where every slot must
* share the same pitch for the drag maths to line up.
*
* [onLongClick] adds a long-press to the same surface (with the platform's
* long-press haptic), for lists that enter a selection mode from a row.
*/
@OptIn(ExperimentalMaterial3Api::class)
@OptIn(ExperimentalMaterial3Api::class, ExperimentalFoundationApi::class)
@Composable
fun GroupedSurface(
position: Position,
modifier: Modifier = Modifier,
onClick: (() -> Unit)? = null,
onLongClick: (() -> Unit)? = null,
color: Color = MaterialTheme.colorScheme.surfaceContainerHigh,
gapBelow: Boolean = true,
content: @Composable () -> Unit,
@@ -77,10 +97,24 @@ fun GroupedSurface(
else -> Modifier
}
val base = modifier.fillMaxWidth().then(gap)
if (onClick != null) {
Surface(onClick = onClick, color = color, shape = shape, interactionSource = interaction, modifier = base) { content() }
} else {
Surface(color = color, shape = shape, modifier = base) { content() }
val haptics = LocalHapticFeedback.current
when {
onLongClick != null -> Surface(
color = color,
shape = shape,
modifier = base.combinedClickable(
interactionSource = interaction,
indication = ripple(),
onClick = { onClick?.invoke() },
onLongClick = {
haptics.performHapticFeedback(HapticFeedbackType.LongPress)
onLongClick()
},
),
) { content() }
onClick != null ->
Surface(onClick = onClick, color = color, shape = shape, interactionSource = interaction, modifier = base) { content() }
else -> Surface(color = color, shape = shape, modifier = base) { content() }
}
}
@@ -95,8 +129,8 @@ fun GroupedSurface(
* [container] overrides the row's tonal colour (e.g. a category tint); ignored
* when [selected]. [gapBelow] (see [GroupedSurface]) suppresses the inter-row
* gap for a caller that owns its own uniform spacing, e.g. [ReorderableColumn].
* [onLongClick] (see [GroupedSurface]) adds a long-press to the row.
*/
@OptIn(ExperimentalMaterial3Api::class)
@Composable
fun GroupedRow(
title: String,
@@ -111,6 +145,44 @@ fun GroupedRow(
leading: @Composable (() -> Unit)? = null,
trailing: @Composable (() -> Unit)? = null,
onClick: (() -> Unit)? = null,
onLongClick: (() -> Unit)? = null,
) = GroupedRow(
title = AnnotatedString(title),
position = position,
modifier = modifier,
summary = summary?.let { AnnotatedString(it) },
selected = selected,
dimmed = dimmed,
container = container,
minHeight = minHeight,
gapBelow = gapBelow,
leading = leading,
trailing = trailing,
onClick = onClick,
onLongClick = onLongClick,
)
/**
* [GroupedRow] with styled text, for a row whose title or summary carries its own
* emphasis — a search hit marking the run that matched, say. Identical otherwise;
* the plain-[String] overload delegates here.
*/
@OptIn(ExperimentalMaterial3Api::class)
@Composable
fun GroupedRow(
title: AnnotatedString,
position: Position,
modifier: Modifier = Modifier,
summary: AnnotatedString? = null,
selected: Boolean = false,
dimmed: Boolean = false,
container: Color? = null,
minHeight: Dp = 72.dp,
gapBelow: Boolean = true,
leading: @Composable (() -> Unit)? = null,
trailing: @Composable (() -> Unit)? = null,
onClick: (() -> Unit)? = null,
onLongClick: (() -> Unit)? = null,
) {
val itemColors = if (selected) {
ListItemDefaults.colors(
@@ -140,8 +212,9 @@ fun GroupedRow(
}
GroupedSurface(
position = position,
modifier = modifier.padding(horizontal = 16.dp),
modifier = modifier.padding(horizontal = GroupedListInset),
onClick = onClick,
onLongClick = onLongClick,
color = containerColor,
gapBelow = gapBelow,
) {
@@ -1,5 +1,6 @@
package de.jeanlucmakiola.floret.components
import androidx.compose.animation.animateColorAsState
import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
@@ -13,6 +14,7 @@ import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.navigationBarsPadding
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.statusBarsPadding
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.shape.CircleShape
@@ -22,10 +24,13 @@ import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.semantics.clearAndSetSemantics
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
/** MD3 8dp spacing scale shared by the onboarding screens. */
@@ -43,17 +48,35 @@ object OnboardingSpace {
* bar). The content slot is centred horizontally; benefit rows fill the width so
* their own content left-aligns. Each app supplies its own hero so the apps read
* as one family while keeping their own mark.
*
* A multi-step flow passes [progress] (see [OnboardingProgress]), which is
* pinned above the scrolling content. [topSpacing] gives a step whose hero is a
* large picture rather than a mark room to breathe without overflowing.
*/
@Composable
fun OnboardingScaffold(
hero: @Composable () -> Unit,
actions: @Composable ColumnScope.() -> Unit,
modifier: Modifier = Modifier,
progress: (@Composable () -> Unit)? = null,
topSpacing: Dp = OnboardingSpace.xl,
body: @Composable ColumnScope.() -> Unit,
) {
Scaffold(
modifier = modifier,
containerColor = MaterialTheme.colorScheme.surface,
topBar = {
if (progress != null) {
Box(
modifier = Modifier
.fillMaxWidth()
.statusBarsPadding()
.padding(horizontal = OnboardingSpace.md, vertical = OnboardingSpace.sm),
) {
progress()
}
}
},
bottomBar = {
Column(
modifier = Modifier
@@ -74,7 +97,7 @@ fun OnboardingScaffold(
.padding(horizontal = OnboardingSpace.md),
horizontalAlignment = Alignment.CenterHorizontally,
) {
Spacer(Modifier.height(OnboardingSpace.xl))
Spacer(Modifier.height(topSpacing))
hero()
Spacer(Modifier.height(OnboardingSpace.lg))
body()
@@ -83,6 +106,60 @@ fun OnboardingScaffold(
}
}
/**
* Where a multi-step onboarding flow has got to: one capsule per step, filled up
* to and including [step] (1-based), with [label] — the caller's own localised
* "Step 2 of 4" — underneath.
*
* The capsules carry no semantics of their own; [label] is the accessible
* description, so a screen reader hears the position once rather than counting
* decorations.
*/
@Composable
fun OnboardingProgress(
step: Int,
total: Int,
label: String,
modifier: Modifier = Modifier,
) {
Column(
modifier = modifier.fillMaxWidth(),
horizontalAlignment = Alignment.CenterHorizontally,
) {
Row(
modifier = Modifier
.fillMaxWidth()
.clearAndSetSemantics { },
horizontalArrangement = Arrangement.spacedBy(4.dp),
) {
repeat(total) { index ->
val done = index < step
val color by animateColorAsState(
targetValue = if (done) {
MaterialTheme.colorScheme.primary
} else {
MaterialTheme.colorScheme.surfaceContainerHighest
},
label = "onboarding-progress-segment",
)
Box(
modifier = Modifier
.weight(1f)
.height(4.dp)
.clip(CircleShape)
.background(color),
)
}
}
Spacer(Modifier.height(OnboardingSpace.xs))
Text(
text = label,
style = MaterialTheme.typography.labelMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
/** One trust point: a tonal icon chip on the left, title + supporting text right. */
@Composable
fun BenefitRow(icon: ImageVector, title: String, body: String) {
@@ -26,6 +26,20 @@ import de.jeanlucmakiola.floret.identity.LocalFloretDarkTheme
* [scrollable] forwards to [CollapsingScaffold]: leave it on unless [content]
* scrolls itself, which a picker only needs for an option list long enough to
* warrant a lazy container.
*
* **Picker richness.** Three shapes, in ascending order — take the cheapest one
* that makes the choice obvious:
* 1. plain option rows, when the label *is* the meaning ("English", "Dark");
* 2. rows plus a per-option summary of the concrete effect, when the meaning is
* a date, a time or a number the label only names ("Next 7 days" →
* "30 Jul – 5 Aug"). [OptionPicker]'s `summary` covers this;
* 3. a live preview above the rows, when the effect is *visual* and no words
* carry it (month grid style, dimmed past events, week start).
*
* A picker of the third kind **must not close when an option is tapped** — it
* applies immediately and stays open, because closing would hide the very thing
* the screen exists to show. The user leaves via back. The first two kinds close
* on tap as usual.
*/
@Composable
fun FullScreenPicker(
@@ -82,6 +96,15 @@ fun FullScreenPicker(
* General single-select picker, full-screen: each option is a connected grouped
* row and the current one carries a check. The drop-in for the family's option
* dialogs (theme, default list, reminder offset, …).
*
* [summary] adds a second line per option — reserve it for the option's
* *concrete effect*, the thing its label names but doesn't spell out: the dates
* a range resolves to, the time a format renders as, what "follow the system"
* currently means. Returning null leaves that row single-line, so one option
* (typically the automatic one) can carry a note the others don't need. It is
* the cheap middle rung of the richness ladder described on [FullScreenPicker]:
* every option shows its effect at once and stays comparable, without the cost
* of a live preview.
*/
@Composable
fun <T> OptionPicker(
@@ -91,6 +114,7 @@ fun <T> OptionPicker(
label: @Composable (T) -> String,
onSelect: (T) -> Unit,
onDismiss: () -> Unit,
summary: (@Composable (T) -> String?)? = null,
leading: (@Composable (T) -> Unit)? = null,
header: (@Composable ColumnScope.() -> Unit)? = null,
predictiveBack: Boolean = false,
@@ -101,6 +125,7 @@ fun <T> OptionPicker(
val isSelected = option == selected
GroupedRow(
title = label(option),
summary = summary?.invoke(option),
position = positionOf(index, options.size),
selected = isSelected,
leading = leading?.let { { it(option) } },
@@ -13,12 +13,10 @@ import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.FilledTonalButton
import androidx.compose.material3.Icon
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedButton
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
@@ -41,6 +39,12 @@ data class AboutLink(val icon: ImageVector, val label: String, val url: String)
* outlined buttons (e.g. source, licence) and an optional full-width
* [highlightLink] tonal button (e.g. donate). Each link opens its URL in the
* browser. The app supplies its own logo, strings and links.
*
* [position] lets the card join a grouped list instead of standing alone: with
* [Position.Top] it takes the group's top corners and the 2dp gap below, so a
* [GroupedRow] underneath continues the same container. Use that when the card's
* call to action reads better as a row of its own than as a button inside the
* card — the two then form one block rather than a card with a lid on it.
*/
@Composable
fun AboutCard(
@@ -49,15 +53,16 @@ fun AboutCard(
author: String,
primaryLinks: List<AboutLink>,
highlightLink: AboutLink? = null,
position: Position = Position.Alone,
) {
val context = LocalContext.current
val open = { url: String ->
runCatching { context.startActivity(Intent(Intent.ACTION_VIEW, Uri.parse(url))) }
Unit
}
Surface(
GroupedSurface(
position = position,
color = MaterialTheme.colorScheme.surfaceContainerHigh,
shape = RoundedCornerShape(24.dp),
modifier = Modifier.fillMaxWidth(),
) {
Column(Modifier.fillMaxWidth().padding(16.dp)) {